POV-Ray : Newsgroups : povray.beta-test : POV-Ray v3.7.1-beta.3 Released Server Time
21 Dec 2024 13:54:57 EST (-0500)
  POV-Ray v3.7.1-beta.3 Released (Message 7 to 16 of 26)  
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From: Cousin Ricky
Subject: Re: POV-Ray v3.7.1-beta.3 Released
Date: 20 Feb 2017 00:41:49
Message: <58aa819d$1@news.povray.org>
On 2017-02-20 01:13 AM (-4), Kenneth wrote:
> My reason for wanting to stick with XP? Stability. And familiarity. It's not
> that I'm against upgrading to newer OS versions; it's just that the learning
> curve 'gets in the way', so to speak. I would rather be *productive* on a
> computer, instead of having to spend lots of time getting used to a new OS and
> its quirks. Even Win7 is somewhat of a new learning curve, for me. I do miss my
> XP machine.

I feel your pain.  The Win7 learning curve was so steep, I ended up 
switching to GNU/Linux!

I use Win10 away from home, and find it far less unpleasant than Win7, 
though I still would have preferred the straightforwardness of WinXP. 
Unfortunately(?), I boot up Win7 at home so seldom that it hasn't had a 
chance to download Win10.


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From: StephenS
Subject: Re: POV-Ray v3.7.1-beta.3 Released
Date: 20 Feb 2017 11:28:17
Message: <58ab1921$1@news.povray.org>
On 19/02/2017 8:00 AM, clipka wrote:
...
> we have therefore decided to keep the 32-bit binaries
> XP-compatible for now,
...

Warning popup:

This build of POV-Ray requires that your processor provides SSE2 
support. Please use the standard non-SSE2 version of POV-Ray on this 
computer.

AMD Athlon 64 X2 4200+ 2.19 GHz, 2.00 GB of RAM

I used to be able to run both on this computer.

pvengine.exe runs, linked to older downlaoded editor?, not opening 
files. I still have the alternate editor file, will run with that.

....
I only have a newer alternate cmedit32-sse2.dll

Stephen S


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From: StephenS
Subject: Re: POV-Ray v3.7.1-beta.3 Released
Date: 20 Feb 2017 11:39:38
Message: <58ab1bca$1@news.povray.org>
On 19/02/2017 1:35 PM, clipka wrote:
...
> Let's put it this way: As long as anyone posting on these newsgroups on
> a regular basis is still using XP, I prefer to keep POV-Ray alive on
> that operating system.
>
...
I post about Win XP32, I render on Win10 64bit.

Although there maybe others out there ;-)

Stephen S


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From: StephenS
Subject: Re: POV-Ray v3.7.1-beta.3 Released
Date: 20 Feb 2017 11:44:48
Message: <58ab1d00$1@news.povray.org>
On 20/02/2017 11:28 AM, StephenS wrote:

> ....
> I only have a newer alternate cmedit32-sse2.dll
>
I'm not sure what I have, needs more testing.

Stephen S


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From: clipka
Subject: Re: POV-Ray v3.7.1-beta.3 Released
Date: 20 Feb 2017 12:24:55
Message: <58ab2667$1@news.povray.org>
Am 20.02.2017 um 17:44 schrieb StephenS:
> On 20/02/2017 11:28 AM, StephenS wrote:
> 
>> ....
>> I only have a newer alternate cmedit32-sse2.dll
>>
> I'm not sure what I have, needs more testing.
> 
> Stephen S

As a workaround, you might simply rename or copy that DLL to
`cmedit32.dll`, and do the corresponding for `povcmax32-sse2.dll`.


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From: clipka
Subject: Re: POV-Ray v3.7.1-beta.3 Released
Date: 20 Feb 2017 12:28:01
Message: <58ab2721$1@news.povray.org>
Am 20.02.2017 um 17:39 schrieb StephenS:
> On 19/02/2017 1:35 PM, clipka wrote:
> ....
>> Let's put it this way: As long as anyone posting on these newsgroups on
>> a regular basis is still using XP, I prefer to keep POV-Ray alive on
>> that operating system.
>>
> ....
> I post about Win XP32, I render on Win10 64bit.

So you're saying you're no longer using POV-Ray on XP yourself?

Well, that might change things...


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From: clipka
Subject: Re: POV-Ray v3.7.1-beta.3 Released
Date: 20 Feb 2017 13:00:16
Message: <58ab2eb0$1@news.povray.org>
Am 20.02.2017 um 17:28 schrieb StephenS:

> Warning popup:
> 
> This build of POV-Ray requires that your processor provides SSE2
> support. Please use the standard non-SSE2 version of POV-Ray on this
> computer.

I have some hunch where this might be coming from.

I might be bombarding you with a few test executables in the next few
days to get to the bottom of it.


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From: StephenS
Subject: Re: POV-Ray v3.7.1-beta.3 Released
Date: 20 Feb 2017 13:06:11
Message: <58ab3013$1@news.povray.org>
On 20/02/2017 12:27 PM, clipka wrote:
...
>> I post about Win XP32, I render on Win10 64bit.
>
> So you're saying you're no longer using POV-Ray on XP yourself?
>
> Well, that might change things...
>

I will continue to turn on my 'old' Win XP computer and play games, and 
even use POV-Ray on it, but I only need pov v3.6 for this.

I no longer use XP for rendering of scene files for output. It has been 
used for CSG visualization with a OpenGL GUI modeller for years now. 
Anything not supported has been hand coded with #if (version xxxxxx) 
something.

I would fully support POV-Ray 3.70 as the last fully supported Win XP.

I can only speak for myself, but I no long need POV-Ray for Win XP.

Stephen S


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From: StephenS
Subject: Re: POV-Ray v3.7.1-beta.3 Released
Date: 20 Feb 2017 13:27:16
Message: <58ab3504$1@news.povray.org>
On 20/02/2017 11:28 AM, StephenS wrote:
...
> pvengine.exe runs, linked to older downlaoded editor?, not opening
> files. I still have the alternate editor file, will run with that.
...
Used the suggestion from Chris, copied over 3.7.0 editor files.
Up and running now.

Stephen S


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From: StephenS
Subject: Re: POV-Ray v3.7.1-beta.3 Released
Date: 20 Feb 2017 13:35:13
Message: <58ab36e1$1@news.povray.org>
On 20/02/2017 1:00 PM, clipka wrote:
> Am 20.02.2017 um 17:28 schrieb StephenS:
>
>> Warning popup:
>>
>> This build of POV-Ray requires that your processor provides SSE2
>> support. Please use the standard non-SSE2 version of POV-Ray on this
>> computer.
>
> I have some hunch where this might be coming from.
>
> I might be bombarding you with a few test executables in the next few
> days to get to the bottom of it.
>
I'm willing to test if your willing to put in the time to make the 
executable.

Stephen S


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