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On 2017-02-20 01:13 AM (-4), Kenneth wrote:
> My reason for wanting to stick with XP? Stability. And familiarity. It's not
> that I'm against upgrading to newer OS versions; it's just that the learning
> curve 'gets in the way', so to speak. I would rather be *productive* on a
> computer, instead of having to spend lots of time getting used to a new OS and
> its quirks. Even Win7 is somewhat of a new learning curve, for me. I do miss my
> XP machine.
I feel your pain. The Win7 learning curve was so steep, I ended up
switching to GNU/Linux!
I use Win10 away from home, and find it far less unpleasant than Win7,
though I still would have preferred the straightforwardness of WinXP.
Unfortunately(?), I boot up Win7 at home so seldom that it hasn't had a
chance to download Win10.
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On 19/02/2017 8:00 AM, clipka wrote:
...
> we have therefore decided to keep the 32-bit binaries
> XP-compatible for now,
...
Warning popup:
This build of POV-Ray requires that your processor provides SSE2
support. Please use the standard non-SSE2 version of POV-Ray on this
computer.
AMD Athlon 64 X2 4200+ 2.19 GHz, 2.00 GB of RAM
I used to be able to run both on this computer.
pvengine.exe runs, linked to older downlaoded editor?, not opening
files. I still have the alternate editor file, will run with that.
....
I only have a newer alternate cmedit32-sse2.dll
Stephen S
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On 19/02/2017 1:35 PM, clipka wrote:
...
> Let's put it this way: As long as anyone posting on these newsgroups on
> a regular basis is still using XP, I prefer to keep POV-Ray alive on
> that operating system.
>
...
I post about Win XP32, I render on Win10 64bit.
Although there maybe others out there ;-)
Stephen S
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On 20/02/2017 11:28 AM, StephenS wrote:
> ....
> I only have a newer alternate cmedit32-sse2.dll
>
I'm not sure what I have, needs more testing.
Stephen S
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Am 20.02.2017 um 17:44 schrieb StephenS:
> On 20/02/2017 11:28 AM, StephenS wrote:
>
>> ....
>> I only have a newer alternate cmedit32-sse2.dll
>>
> I'm not sure what I have, needs more testing.
>
> Stephen S
As a workaround, you might simply rename or copy that DLL to
`cmedit32.dll`, and do the corresponding for `povcmax32-sse2.dll`.
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Am 20.02.2017 um 17:39 schrieb StephenS:
> On 19/02/2017 1:35 PM, clipka wrote:
> ....
>> Let's put it this way: As long as anyone posting on these newsgroups on
>> a regular basis is still using XP, I prefer to keep POV-Ray alive on
>> that operating system.
>>
> ....
> I post about Win XP32, I render on Win10 64bit.
So you're saying you're no longer using POV-Ray on XP yourself?
Well, that might change things...
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Am 20.02.2017 um 17:28 schrieb StephenS:
> Warning popup:
>
> This build of POV-Ray requires that your processor provides SSE2
> support. Please use the standard non-SSE2 version of POV-Ray on this
> computer.
I have some hunch where this might be coming from.
I might be bombarding you with a few test executables in the next few
days to get to the bottom of it.
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On 20/02/2017 12:27 PM, clipka wrote:
...
>> I post about Win XP32, I render on Win10 64bit.
>
> So you're saying you're no longer using POV-Ray on XP yourself?
>
> Well, that might change things...
>
I will continue to turn on my 'old' Win XP computer and play games, and
even use POV-Ray on it, but I only need pov v3.6 for this.
I no longer use XP for rendering of scene files for output. It has been
used for CSG visualization with a OpenGL GUI modeller for years now.
Anything not supported has been hand coded with #if (version xxxxxx)
something.
I would fully support POV-Ray 3.70 as the last fully supported Win XP.
I can only speak for myself, but I no long need POV-Ray for Win XP.
Stephen S
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On 20/02/2017 11:28 AM, StephenS wrote:
...
> pvengine.exe runs, linked to older downlaoded editor?, not opening
> files. I still have the alternate editor file, will run with that.
...
Used the suggestion from Chris, copied over 3.7.0 editor files.
Up and running now.
Stephen S
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On 20/02/2017 1:00 PM, clipka wrote:
> Am 20.02.2017 um 17:28 schrieb StephenS:
>
>> Warning popup:
>>
>> This build of POV-Ray requires that your processor provides SSE2
>> support. Please use the standard non-SSE2 version of POV-Ray on this
>> computer.
>
> I have some hunch where this might be coming from.
>
> I might be bombarding you with a few test executables in the next few
> days to get to the bottom of it.
>
I'm willing to test if your willing to put in the time to make the
executable.
Stephen S
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