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in news:3C445DAB.688AEA43@pandora.be Herman Serras wrote:
> So to obtain an orthographic view in beta 10 one has to change the place
> of the word "orthographic".
>
The doc will be changed,
Ingo
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From: bob h
Subject: Re: [doc] adapting a paragraph in 6.4.2 (orthographic camera)
Date: 15 Jan 2002 14:31:35
Message: <3c448397@news.povray.org>
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"Thorsten Froehlich" <tho### [at] trf de> wrote in message
news:3c445f24@news.povray.org...
> In article <3C445DAB.688AEA43@pandora.be> , Herman Serras
> <Her### [at] pandora be> wrote:
>
> > If you add the orthographic keyword after all other parameters of a
> > perspective camera you'll get an orthographic view with the same image
> > area
> >
> > So to obtain an orthographic view in beta 10 one has to change the place
> > of the word "orthographic".
>
> Yes, this part of the docs has not been updated. It no longer matters
where
> "orthographic" appears to change its behavior. The "trick" explained in
> this place in the docs now always works as long as any of the modifiers
only
> valid for perspective cameras are used. This change allows to require the
> camera type to always be the first thing in a camera statement, which
> corrects some misunderstandings of the previous functionality, but still
> keeps previously all available features.
Camera type must be the first keyword in a camera statement now or the parse
will error.
bob h
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From: Warp
Subject: Re: [doc] adapting a paragraph in 6.4.2 (orthographic camera)
Date: 15 Jan 2002 16:33:06
Message: <3c44a012@news.povray.org>
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By the way, is 'angle' supposed to have some effect in a panoramic camera?
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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From: Thorsten Froehlich
Subject: Re: [doc] adapting a paragraph in 6.4.2 (orthographic camera)
Date: 15 Jan 2002 17:04:05
Message: <3c44a755@news.povray.org>
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In article <3c44a012@news.povray.org> , Warp <war### [at] tag povray org> wrote:
> By the way, is 'angle' supposed to have some effect in a panoramic camera?
it depends on where it is in the camera statement...
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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From: Warp
Subject: Re: [doc] adapting a paragraph in 6.4.2 (orthographic camera)
Date: 15 Jan 2002 17:50:36
Message: <3c44b23c@news.povray.org>
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Thorsten Froehlich <tho### [at] trf de> wrote:
:> By the way, is 'angle' supposed to have some effect in a panoramic camera?
: it depends on where it is in the camera statement...
So where does it have some effect?
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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From: Thorsten Froehlich
Subject: Re: [doc] adapting a paragraph in 6.4.2 (orthographic camera)
Date: 15 Jan 2002 18:14:50
Message: <3c44b7ea$1@news.povray.org>
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In article <3c44b23c@news.povray.org> , Warp <war### [at] tag povray org> wrote:
> : it depends on where it is in the camera statement...
>
> So where does it have some effect?
Some me your camera and I can explain what happens currently.
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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From: Warp
Subject: Re: [doc] adapting a paragraph in 6.4.2 (orthographic camera)
Date: 15 Jan 2002 18:48:47
Message: <3c44bfde@news.povray.org>
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Thorsten Froehlich <tho### [at] trf de> wrote:
: Some me your camera and I can explain what happens currently.
angle seems to have no effect whatsoever:
camera
{ panoramic
location -z look_at 0
angle 30
}
light_source { y*100, 1 }
plane { y,-1 pigment { checker rgb 1, rgb .5 } }
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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From: Thorsten Froehlich
Subject: Re: [doc] adapting a paragraph in 6.4.2 (orthographic camera)
Date: 15 Jan 2002 19:57:21
Message: <3c44cff1@news.povray.org>
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In article <3c44bfde@news.povray.org> , Warp <war### [at] tag povray org> wrote:
> angle seems to have no effect whatsoever:
>
> camera
> { panoramic
> location -z look_at 0
> angle 30
> }
> light_source { y*100, 1 }
> plane { y,-1 pigment { checker rgb 1, rgb .5 } }
Is angle supposed to work with other camera types than "perspective"?
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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On Wed, 16 Jan 2002 01:57:17 +0100, Thorsten Froehlich wrote:
> In article <3c44bfde@news.povray.org> , Warp <war### [at] tag povray org> wrote:
>
>> angle seems to have no effect whatsoever:
>>
>> camera
>> { panoramic
>> location -z look_at 0
>> angle 30
>> }
>> light_source { y*100, 1 }
>> plane { y,-1 pigment { checker rgb 1, rgb .5 } }
>
> Is angle supposed to work with other camera types than "perspective"?
ultra_wide_angle uses it. Other types might, too. Panoramic does not,
if the code in create_ray is to be believed.
--
#local R=<7084844682857967,0787982,826975826580>;#macro L(P)concat(#while(P)chr(
mod(P,100)),#local P=P/100;#end"")#end background{rgb 1}text{ttf L(R.x)L(R.y)0,0
translate<-.8,0,-1>}text{ttf L(R.x)L(R.z)0,0translate<-1.6,-.75,-1>}sphere{z/9e3
4/26/2001finish{reflection 1}}//ron.parker@povray.org My opinions, nobody else's
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From: bob h
Subject: Re: [doc] adapting a paragraph in 6.4.2 (orthographic camera)
Date: 16 Jan 2002 01:59:17
Message: <3c4524c5@news.povray.org>
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"Ron Parker" <ron### [at] povray org> wrote in message
news:slr### [at] fwi com...
> On Wed, 16 Jan 2002 01:57:17 +0100, Thorsten Froehlich wrote:
> > In article <3c44bfde@news.povray.org> , Warp <war### [at] tag povray org>
wrote:
> >
> >> angle seems to have no effect whatsoever:
> >>
> >> camera
> >> { panoramic
> >> location -z look_at 0
> >> angle 30
> >> }
> >> light_source { y*100, 1 }
> >> plane { y,-1 pigment { checker rgb 1, rgb .5 } }
> >
> > Is angle supposed to work with other camera types than "perspective"?
>
> ultra_wide_angle uses it. Other types might, too. Panoramic does not,
> if the code in create_ray is to be believed.
It's supposed to use angle and go beyond 180 degrees I believe. Yes, the
Scene Help says so anyway.
While on this subject, I just used the Insert Menu to check what it uses and
to my surprise that pesky fisheye type is in there again in place of
panoramic. The others seem okay.
bob h
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