POV-Ray : Newsgroups : povray.animations : Stop and start rendering from animation at frame x Server Time
23 Nov 2024 19:46:18 EST (-0500)
  Stop and start rendering from animation at frame x (Message 1 to 7 of 7)  
From: kiesi
Subject: Stop and start rendering from animation at frame x
Date: 30 Sep 2005 02:00:06
Message: <web.433cd43e22090b1a2e83c3df0@news.povray.org>
I got a little problem with an animation and i hope some1 can help me.
I tried to render an animation with a .ini file. It works fine
but it takes long time. So here is my question:
I rendered about 200 frames with the following script

//-------------CODE-------------
Input_File_Name=whatever.pov

Initial_Frame=0
Final_Frame=360
Initial_Clock=0
Final_Clock=359

Cyclic_Animation=on
Pause_when_Done=off
//---------END of CODE----------

So is it possible to start rendering @ frame 201.
Or should i write

Initial_Frame=201
Initial_Clock=201 //<- I think this can't be correct

Please some1 help me!
THX

greez
kiesi


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From: Slime
Subject: Re: Stop and start rendering from animation at frame x
Date: 30 Sep 2005 03:21:13
Message: <433ce769$1@news.povray.org>
> So is it possible to start rendering @ frame 201.

Just add

Subset_Start_Frame=201

And don't change any other settings.

 - Slime
 [ http://www.slimeland.com/ ]


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From: kiesi
Subject: Re: Stop and start rendering from animation at frame x
Date: 30 Sep 2005 03:25:01
Message: <web.433ce7aeefa6fd322e83c3df0@news.povray.org>
I found something in the manual:

Subset_Start_Frame=200
Subset_End_Frame=360

But it doesn't work. :(
What's the mistake?


greez
kiesi


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From: Slime
Subject: Re: Stop and start rendering from animation at frame x
Date: 30 Sep 2005 04:38:22
Message: <433cf97e$1@news.povray.org>
> But it doesn't work. :(

It should. Maybe it's an unimplemented feature in the beta.

 - Slime
 [ http://www.slimeland.com/ ]


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From: kiesi
Subject: Re: Stop and start rendering from animation at frame x
Date: 30 Sep 2005 05:35:00
Message: <web.433d06b7efa6fd322e83c3df0@news.povray.org>
> It should. Maybe it's an unimplemented feature in the beta.

I think i'll try it with 3.6
THX 4 UR HELP!!!!!!!


greez
kiesi


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From: Thorsten Froehlich
Subject: Re: Stop and start rendering from animation at frame x
Date: 30 Sep 2005 17:50:03
Message: <433db30b@news.povray.org>
kiesi wrote:
>>It should. Maybe it's an unimplemented feature in the beta.
> 
> I think i'll try it with 3.6
> THX 4 UR HELP!!!!!!!

As I told you before, as a new users should should absolutely positively not 
be using a beta version of POV-Ray.

And this too is the wrong group for questions about a beta version.  Bug 
reports and direct questions about features (almost nothing else, in 
particular no questions for help how to use pre-existing features) for beta 
versions of POV-Ray go to povray.beta-test and no other group. In the web 
view that group is at <http://news.povray.org/povray.beta-test/>. Note that 
*before* posting to the beta-test group you are expected to have read the 
list of known bugs and incomplete features.

Also, you absolutely *have* to state the version of POV-Ray you are using 
when posting in any of these newsgroups unless you are using the latest 
final release (POV-Ray 3.6.1), otherwise you will create confusion.  I would 
strongly recommend to read the messages in the FAQ group as they explain 
very well where to post what kind of messages in these groups.

Thank you very much for your participation,

     Thorsten Froehlich, POV-Team


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From: kiesi
Subject: Re: Stop and start rendering from animation at frame x
Date: 1 Oct 2005 05:40:01
Message: <web.433e58b1efa6fd322e83c3df0@news.povray.org>
> I would strongly recommend to read the messages in the FAQ group as they
> explain very well where to post what kind of messages in these groups.

FAQs are great, but they would be even greater IF they would not be ENGLISH!


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