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hi,
(very nearly forgot, sorry)
"Bald Eagle" <cre### [at] netscapenet> wrote:
> "jr" <cre### [at] gmailcom> wrote:
> > no idea what it might be "good for" but looks intriguing. ...
> So, this is a video with information pertaining to Blender, but aside from the
> general workflow and texture mapping/layering tricks, what caught my interest
> was the "curvature map".
that part of the Blender i/f where the "flow" got "stitched together" very much
made me think of MS Access + ERDs. re curvature map and all -- whooosh.. :-)
> I think that addresses the question "what can it be used for?" with regard to
> the mean and Gaussian curvature of Bezier surfaces.
>
> I'd still have to work out the numerical method for calculating the curvature of
> ANY given surface, and that might be a bit slower, but the final results sure do
> look promising.
some (visual) example I could (with luck) relate to ?
regards, jr.
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