I was noodling around looking to see what was on the web, and I came across
THIS:
https://ciderware.blogspot.com/2016/08/getting-isosurfaces-from-data-grid-into.html
Holy smokes.
I also found these when poking around using that as a lead.
https://www.graphics.cornell.edu/pubs/1994/ML94.pdf
http://listserv.fysik.dtu.dk/pipermail/ase-users/2019-February/004699.html
http://listserv.fysik.dtu.dk/pipermail/ase-users/attachments/20190201/7e2f6e8b/attachment-0002.py
I truly did not enjoy coding in python, but it provides an interesting method
for reducing a[n] [arbitrarily complex] solid object to a function as a
summation of cosine waves.
Dr. Waters said he's using marching cubes now, but I wondered if saving the data
as a df3 then rendering as media or directly as an isosurface would be just as
good.
Searching for plane waves also found me:
https://sites.google.com/a/york.ac.uk/bis_lab/downloads
There are some clever folks out there. :)
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