POV-Ray : Newsgroups : povray.advanced-users : Subscript / superscript with text object? Message window? Server Time
22 Dec 2024 17:09:31 EST (-0500)
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From: Bald Eagle
Subject: Subscript / superscript with text object? Message window?
Date: 6 Mar 2016 18:40:00
Message: <web.56dcbf27b4c15d4a5e7df57c0@news.povray.org>
Is there a trick to this, or do I just need to make small text and cobble it
together by hand?

Is it possible to get these characters to display in the message window?  I
think there are some character sets with these "built-in", but I'm not sure
about how to manipulate the font.


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From: clipka
Subject: Re: Subscript / superscript with text object? Message window?
Date: 7 Mar 2016 04:31:46
Message: <56dd4a82@news.povray.org>
Am 07.03.2016 um 00:37 schrieb Bald Eagle:
> Is there a trick to this, or do I just need to make small text and cobble it
> together by hand?

You need to do it the same way as all text rendering software does it:
The hard way.

> Is it possible to get these characters to display in the message window?  I
> think there are some character sets with these "built-in", but I'm not sure
> about how to manipulate the font.

While there are some characters for which the Unicode standard provides
superscript and subscript versions (most notably all decimal digits),
super-/subscript versions of latin letters are only available for a
quite random subset.

A few character sets might happen to provide additional super- and
subscript glyphs as part of their "Private Use Area", but as the name
already suggests, this part of the Unicode character set is entirely
unregulated, and may literally contain /anything/ and use /any/ mapping.


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From: Bald Eagle
Subject: Re: Subscript / superscript with text object? Message window?
Date: 8 Mar 2016 00:55:00
Message: <web.56de6828fd08ee295e7df57c0@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Am 07.03.2016 um 00:37 schrieb Bald Eagle:
> > Is there a trick to this, or do I just need to make small text and cobble it
> > together by hand?
>
> You need to do it the same way as all text rendering software does it:
> The hard way.

YAY!    :|


I actually just found
Insert > Special Shapes > 3D text shapes > unicode math
and will explore that.  It might do what I want.


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