POV-Ray : Newsgroups : povray.advanced-users : How to read camera "up" parameter ? Server Time
23 Dec 2024 18:55:57 EST (-0500)
  How to read camera "up" parameter ? (Message 1 to 2 of 2)  
From: Kubiack
Subject: How to read camera "up" parameter ?
Date: 12 Oct 2009 10:05:01
Message: <web.4ad336722e6a97efb24a75df0@news.povray.org>
Hello dear PovRay users.

I use PovRay to generate images sequences of a scene (nothing unusual I guess).
I configured my camera using the "look-at" directive so my object of interest
stay in the middle of the image.

However, as I move my camera (with the "location" vector), the "up" and "right"
vectors changes (automatically) to rotate the camera. I want to print these data
on the debug console.

My question is : how can I read these values ?

I tryied

-------------
camera {
location <A,B,C>
look_at <0,0,0>
#declare cam_top=top;
}
#debug "top = ",cam_top
-------------

but this didn't works.

Can we have access to these "internal" variables to further process it, or do I
have to process everything myself ?

Thank you for any help.


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From: clipka
Subject: Re: How to read camera "up" parameter ?
Date: 12 Oct 2009 17:57:28
Message: <4ad3a648$1@news.povray.org>
Kubiack schrieb:
> 
> However, as I move my camera (with the "location" vector), the "up" and "right"
> vectors changes (automatically) to rotate the camera. I want to print these data
> on the debug console.
> 
> My question is : how can I read these values ?
> 
In official POV-Ray, there is no way to read those values; you will have 
to mimic POV-Ray's internal computations.

There may be patches out there to add such functionality, but I don't 
know any; IIRC even MegaPOV doesn't have it.


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