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Shay <ema### [at] yourhostcom> wrote:
> Redjack wrote:
> !
> >
> > (Nevertheless, I must say, that POV-Ray is not very convenient for
> > simulating that mirage phenomenon (Although I don't know if other
> > raytracers are better...))
>
> Heven't read the entire thread, but POV-Ray should have an easy time
> with the mirage phenomenon. Try variable reflection if you haven't yet.
>
> -Shay
Hey you're making me curious, that ain't fair ;)
What is variable reflection and how could I implement it?
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