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> room then push it to 6 and more. I'd try a max_trace_level of 14 or a
> little more, then look in the post render statistics and increase it
> some more if that value have been reached. Also, look if it change when
> you move the camera.
I default to max_trace_level 25 in all developement scenes, so this
shouldn't be the problem, but I really should take a closer look at the
render statistics.
Thanks.
--
jussi.kantola
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