POV-Ray : Newsgroups : povray.advanced-users : Re: Indoor radiosity Server Time
27 Dec 2024 06:36:40 EST (-0500)
  Re: Indoor radiosity (Message 1 to 3 of 3)  
From: jute
Subject: Re: Indoor radiosity
Date: 28 Sep 2004 10:25:00
Message: <web.415969b18cfd44a054fb53330@news.povray.org>
> room then push it to 6 and more. I'd try a max_trace_level of 14 or a
> little more, then look in the post render statistics and increase it
> some more if that value have been reached. Also, look if it change when
> you move the camera.

I default to max_trace_level 25 in all developement scenes, so this
shouldn't be the problem, but I really should take a closer look at the
render statistics.
Thanks.

--
jussi.kantola


Post a reply to this message

From: Andrew the Orchid
Subject: Re: Indoor radiosity
Date: 28 Sep 2004 16:40:51
Message: <4159cc53@news.povray.org>
> I default to max_trace_level 25 in all developement scenes

Wow - what are you rendering? A Hall of Mirrors? :-|


Post a reply to this message

From: Rocco Rutte
Subject: Re: Indoor radiosity
Date: 29 Sep 2004 10:43:43
Message: <20040929112911.GB2049@peter.daprodeges.fqdn.th-h.de>
* Andrew the Orchid wrote:

>>I default to max_trace_level 25 in all developement scenes

> Wow - what are you rendering? A Hall of Mirrors? :-|

I remember that I had to go above 30 to get a simple model of a Technics
SL-1200 MK2 turntable look nice...

  bye, Rocco
-- 
:wq!


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.