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9 Oct 2026 06:21:04 EDT (-0400)
  Calculating planet positions (Message 1 to 25 of 25)  
From: Mike Horvath
Subject: Calculating planet positions
Date: 15 Sep 2018 13:07:46
Message: <5b9d3c62$1@news.povray.org>
I'm trying to adapt the following PDF to POV-Ray code for my 
planetarium/orrery.

https://ssd.jpl.nasa.gov/txt/aprx_pos_planets.pdf

How do I calculate the modulus -180 <= M <= +180?

Is it equal to this?

	mod(number+180,360)-180


Mike


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From: Bald Eagle
Subject: Re: Calculating planet positions
Date: 15 Sep 2018 14:15:07
Message: <web.5b9d4b5dfda659e4458c7afe0@news.povray.org>
Mike Horvath <mik### [at] gmailcom> wrote:
> I'm trying to adapt the following PDF to POV-Ray code for my
> planetarium/orrery.
>
> https://ssd.jpl.nasa.gov/txt/aprx_pos_planets.pdf

It was a gigantic PITA
http://news.povray.org/povray.binaries.animations/thread/%3Cweb.5915a4387de46d5ec437ac910%40news.povray.org%3E/?mtop=41
6271

Even more of a PITA was unpacking date codes.


> How do I calculate the modulus -180 <= M <= +180?

I don't know what that means


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From: Le Forgeron
Subject: Re: Calculating planet positions
Date: 15 Sep 2018 15:03:32
Message: <5b9d5784$1@news.povray.org>
Le 15/09/2018 à 19:07, Mike Horvath a écrit :
> I'm trying to adapt the following PDF to POV-Ray code for my
> planetarium/orrery.
> 
> https://ssd.jpl.nasa.gov/txt/aprx_pos_planets.pdf
> 
> How do I calculate the modulus -180 <= M <= +180?
> 

180 degrees, really ?
Can't they use a decent measure of angle, in Grades !

> Is it equal to this?
> 
>     mod(number+180,360)-180

Probably, as long as number is above -180 at start.

I never understood mod of negative value, and there might be divergent
definitions.

They seem to be using a referential for M to describe a full "circle",
so yes, they want to reduce the range of M to be between -180 and +180.

> 
> 
> Mike


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From: Mike Horvath
Subject: Re: Calculating planet positions
Date: 15 Sep 2018 15:06:51
Message: <5b9d584b$1@news.povray.org>
On 9/15/2018 2:11 PM, Bald Eagle wrote:
> Mike Horvath <mik### [at] gmailcom> wrote:
>> I'm trying to adapt the following PDF to POV-Ray code for my
>> planetarium/orrery.
>>
>> https://ssd.jpl.nasa.gov/txt/aprx_pos_planets.pdf
> 
> It was a gigantic PITA
>
http://news.povray.org/povray.binaries.animations/thread/%3Cweb.5915a4387de46d5ec437ac910%40news.povray.org%3E/?mtop=41
> 6271
> 
> Even more of a PITA was unpacking date codes.
> 
> 

Interesting. It seems I posted in that thread too.


>> How do I calculate the modulus -180 <= M <= +180?
> 
> I don't know what that means
> 
> 
> 

Quote:

"Modulos the mean anomaly so that -180 <= M <= +180 ..."



Mike


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From: Bald Eagle
Subject: Re: Calculating planet positions
Date: 15 Sep 2018 16:15:00
Message: <web.5b9d6796fda659e4458c7afe0@news.povray.org>
Mike Horvath <mik### [at] gmailcom> wrote:

> Interesting. It seems I posted in that thread too.

Yes.   :D


> Quote:
>
> "Modulos the mean anomaly so that -180 <= M <= +180 ..."

5 sec search yielded:
https://lite.qwant.com/?q=""modulus+the+mean+anomaly

https://math.stackexchange.com/questions/1325434/modulus-to-a-range-x-to-x

I do believe that this is typically done with a macro, and occurs in the POV-Ray
source code.

#macro Modulate (_X)
     #while (_X < 180) #local _X = _X+360; #end
     #While (_X > 180) #local _X = _X-360; #end
     _X
#end

type of thing.

Then of course, there's
http://www.povray.org/documentation/view/3.6.2/458/

clamp(V, Min, Max). A function that limits a value to a specific range, if it
goes outside that range it is "clamped" to this range, wrapping around. As the
input increases or decreases outside the given range, the output will repeatedly
sweep through that range, making a "sawtooth" waveform.
Parameters:

V = Input value.
Min = Minimum of output range.
Max = Maximum of output range.


Bill


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From: clipka
Subject: Re: Calculating planet positions
Date: 15 Sep 2018 19:03:19
Message: <5b9d8fb7$1@news.povray.org>
Am 15.09.2018 um 22:12 schrieb Bald Eagle:

>> "Modulos the mean anomaly so that -180 <= M <= +180 ..."
...

> I do believe that this is typically done with a macro, and occurs in the POV-Ray
> source code.
> 
> #macro Modulate (_X)
>      #while (_X < 180) #local _X = _X+360; #end
>      #While (_X > 180) #local _X = _X-360; #end
>      _X
> #end


That would be way too time-consuming for very large or very small values.


> Then of course, there's
> http://www.povray.org/documentation/view/3.6.2/458/
> 
> clamp(V, Min, Max). A function that limits a value to a specific range, if it
> goes outside that range it is "clamped" to this range, wrapping around. As the
> input increases or decreases outside the given range, the output will repeatedly
> sweep through that range, making a "sawtooth" waveform.
> Parameters:

That'll indeed do it:

    #include "math.inc"
    #local Foo = clamp(M,-180,180);


Alternatively:

    #local Foo = mod(M+180,360)-180;
    #if (Foo < -180)
      #local Foo = Foo + 260;
    #end

The post-processing `#if` branch is necessary because mod(X,Y) wraps
positive values into the range [0..Y), but negative values into the
range (-Y..0].

[At least on platforms where converting a floating-point number to an
integer rounds towards 0. That's the case for all contemporary platform
I'm aware of, and is an official prerequisite for compiling POV-Ray, but
the C++ standard would also allow for rounding towards negative infinity
instead.]

`clamp()` effectively does the same, but is implemented as a function,
which probably makes it faster than a macro or "in-line" code.


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From: Mike Horvath
Subject: Re: Calculating planet positions
Date: 16 Sep 2018 14:26:55
Message: <5b9ea06f$1@news.povray.org>
On 9/15/2018 4:12 PM, Bald Eagle wrote:
> clamp(V, Min, Max). A function that limits a value to a specific range, if it
> goes outside that range it is "clamped" to this range, wrapping around. As the
> input increases or decreases outside the given range, the output will repeatedly
> sweep through that range, making a "sawtooth" waveform.
> Parameters:
> 
> V = Input value.
> Min = Minimum of output range.
> Max = Maximum of output range.
> 
> 
> Bill
> 
> 

Clamp works, thanks!


Mike


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From: Mike Horvath
Subject: Re: Calculating planet positions
Date: 16 Sep 2018 15:00:25
Message: <5b9ea849$1@news.povray.org>
https://ssd.jpl.nasa.gov/txt/aprx_pos_planets.pdf

I am a little confused about the "Solution of Kepler's Equation" on Page 
2 of this document. Have I implemented it correctly do you think?

	#local Orrery_Temp_EStar						= 180/pi * Orrery_Temp_Eccentricity;
	#local Orrery_Temp_EccentricAnomaly				= Orrery_Temp_MeanAnomaly + 
Orrery_Temp_EStar * sind(Orrery_Temp_MeanAnomaly);
	#local Orrery_Temp_EccentricAnomalyTolerance	= 10e-6;
	#local Orrery_Temp_EccentricAnomalyDelta		= 0;
	#while (abs(Orrery_Temp_EccentricAnomalyDelta) > 
Orrery_Temp_EccentricAnomalyTolerance)
		#local Orrery_Temp_MeanAnomalyDelta				= Orrery_Temp_MeanAnomaly - 
(Orrery_Temp_EccentricAnomaly - Orrery_Temp_EStar * 
sind(Orrery_Temp_EccentricAnomaly));
		#local Orrery_Temp_EccentricAnomalyDelta		= 
Orrery_Temp_MeanAnomalyDelta/(1 - Orrery_Temp_Eccentricity * 
cosd(Orrery_Temp_EccentricAnomaly));
		#local Orrery_Temp_EccentricAnomaly				= Orrery_Temp_EccentricAnomaly 
+ Orrery_Temp_EccentricAnomalyDelta;
	#end



Mike


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From: Mike Horvath
Subject: Re: Calculating planet positions
Date: 16 Sep 2018 16:19:39
Message: <5b9ebadb@news.povray.org>
On 9/16/2018 3:00 PM, Mike Horvath wrote:
> https://ssd.jpl.nasa.gov/txt/aprx_pos_planets.pdf
> 
> I am a little confused about the "Solution of Kepler's Equation" on Page 
> 2 of this document. Have I implemented it correctly do you think?
> 
>      #local Orrery_Temp_EStar                        =
180/pi * 
> Orrery_Temp_Eccentricity;
>      #local Orrery_Temp_EccentricAnomaly                = 
> Orrery_Temp_MeanAnomaly + Orrery_Temp_EStar * 
> sind(Orrery_Temp_MeanAnomaly);
>      #local Orrery_Temp_EccentricAnomalyTolerance    = 10e-6;
>      #local Orrery_Temp_EccentricAnomalyDelta        = 0;
>      #while (abs(Orrery_Temp_EccentricAnomalyDelta) > 
> Orrery_Temp_EccentricAnomalyTolerance)
>          #local Orrery_Temp_MeanAnomalyDelta                = 
> Orrery_Temp_MeanAnomaly - (Orrery_Temp_EccentricAnomaly - 
> Orrery_Temp_EStar * sind(Orrery_Temp_EccentricAnomaly));
>          #local Orrery_Temp_EccentricAnomalyDelta        = 
> Orrery_Temp_MeanAnomalyDelta/(1 - Orrery_Temp_Eccentricity * 
> cosd(Orrery_Temp_EccentricAnomaly));
>          #local Orrery_Temp_EccentricAnomaly                = 
> Orrery_Temp_EccentricAnomaly + Orrery_Temp_EccentricAnomalyDelta;
>      #end
> 
> 
> 
> Mike


I did end up finding a bug in that code, but I also discovered that 
there's not a visible difference with the code working or not working. 
So the major problems I am having lie elsewhere.

:(

Mike


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From: Mike Horvath
Subject: Re: Calculating planet positions
Date: 16 Sep 2018 22:48:47
Message: <5b9f160f$1@news.povray.org>
I found the bug, and will be uploading a corrected version to the Object 
Collection shortly.


Mike


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From: Mike Horvath
Subject: Re: Calculating planet rotations
Date: 20 Sep 2018 20:16:56
Message: <5ba43878$1@news.povray.org>
On 9/15/2018 1:07 PM, Mike Horvath wrote:
> I'm trying to adapt the following PDF to POV-Ray code for my 
> planetarium/orrery.
> 
> https://ssd.jpl.nasa.gov/txt/aprx_pos_planets.pdf
> 

In Step 6 of that PDF, it gives an equation on how to convert between 
ecliptic coordinates and J2000 coordinates.

What is the inverse of that equation, and how do I change it into a 
series of `rotate` commands instead?

Thanks.



Mike


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From: Mike Horvath
Subject: Re: Calculating planet rotations
Date: 21 Sep 2018 00:10:31
Message: <5ba46f37$1@news.povray.org>
On 9/20/2018 8:17 PM, Mike Horvath wrote:
> On 9/15/2018 1:07 PM, Mike Horvath wrote:
>> I'm trying to adapt the following PDF to POV-Ray code for my 
>> planetarium/orrery.
>>
>> https://ssd.jpl.nasa.gov/txt/aprx_pos_planets.pdf
>>
> 
> In Step 6 of that PDF, it gives an equation on how to convert between 
> ecliptic coordinates and J2000 coordinates.
> 
> What is the inverse of that equation, and how do I change it into a 
> series of `rotate` commands instead?
> 
> Thanks.
> 
> 
> 
> Mike

I found the inverse on Wikipedia.

https://en.wikipedia.org/wiki/Ecliptic_coordinate_system#Conversion_between_celestial_coordinate_systems

Still not sure how to replace the equation with a series of `rotate` 
commands though.


Mike


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From: Mike Horvath
Subject: Re: Calculating planet rotations
Date: 25 Sep 2018 01:39:44
Message: <5ba9ca20$1@news.povray.org>
Found a document with a table of values:

https://astropedia.astrogeology.usgs.gov/download/Docs/WGCCRE/WGCCRE2009reprint.pdf

The pertinent variables are alpha, delta and W. What do I do with these 
variables? Dunno for sure. This document provides a formula:

https://depositonce.tu-berlin.de/bitstream/11303/6237/4/burmeister_steffi.pdf

I /think/ I need to rotate around the z-axis by W, around the x-axis by 
(90-δ), and around the z-axis again by (90+α), in that order. Lastly, an 
additional rotation (around the x-axis?) by 23.43928 degrees must be 
done to get the body out of the ICRF frame and into the ecliptic frame.

But I still don't know the starting conditions. I.e. before applying the 
transformations, should the globe's North Pole point upward? Should the 
intersection of the Prime Meridian and Equator lie along the x-axis? 
Also, am I wrong, and should I perform the inverse matrix calculations 
instead? Either way, I have not gotten results that match what I see in 
Celestia for the same Julian Date.


Mike


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From: Le Forgeron
Subject: Re: Calculating planet rotations
Date: 25 Sep 2018 03:06:49
Message: <5ba9de89$1@news.povray.org>
Le 25/09/2018 à 07:39, Mike Horvath a écrit :
> Found a document with a table of values:
> 
> https://astropedia.astrogeology.usgs.gov/download/Docs/WGCCRE/WGCCRE2009reprint.pdf 
> 
> 
> The pertinent variables are alpha, delta and W. What do I do with these 
> variables? Dunno for sure. This document provides a formula:
> 
> https://depositonce.tu-berlin.de/bitstream/11303/6237/4/burmeister_steffi.pdf 
> 

Read start of 1.3, alpha, delta & W are defined there.

> 
> I /think/ I need to rotate around the z-axis by W, around the x-axis by 
> (90-δ), and around the z-axis again by (90+α), in that order.

W is the "day" part of the planet, adjusting the prime meridian.
Right-handed system, so, yes, W is for z-axis when applied first.
Otherwise, it would be applied along the rotation axis of the planet 
once transformed from z by alpha & delta.

Figure 1.3 , page 11

 From the point gamma on ICRF equator, starting sphere, the axis of 
rotation of the planet is located at 90°+alpha, for an amount of 
90°-delta. (a single tilting of the planet axis, along a single 
perpendicular axis)

If I assert +x is gamma at start, +z north, you have to apply a rotation 
along v_rotate( y, alpha*z) of 90°-delta, then a rotation of W along the 
new pole axis.

You can of course transfer the W part before the other rotation, as it 
is simpler to use z.


> Lastly, an 
> additional rotation (around the x-axis?) by 23.43928 degrees must be 
> done to get the body out of the ICRF frame and into the ecliptic frame.

That's a change of referential, the matrix should be well-known. (i.e. I 
have no clue)
I do not know the x,y,z of ICRF(2) compared to the ecliptic plan and the 
vernal point.

> 
> But I still don't know the starting conditions. I.e. before applying the 
> transformations, should the globe's North Pole point upward? Should the 
> intersection of the Prime Meridian and Equator lie along the x-axis? 

Yes. x2.

> Also, am I wrong, and should I perform the inverse matrix calculations 
> instead? Either way, I have not gotten results that match what I see in 
> Celestia for the same Julian Date.
> 
> 
> Mike


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From: Mike Horvath
Subject: Re: Calculating planet rotations
Date: 26 Sep 2018 02:32:47
Message: <5bab280f@news.povray.org>
Thanks for taking a look!


> Figure 1.3 , page 11
> 
>  From the point gamma on ICRF equator, starting sphere, the axis of 
> rotation of the planet is located at 90°+alpha, for an amount of 
> 90°-delta. (a single tilting of the planet axis, along a single 
> perpendicular axis)
> 
> If I assert +x is gamma at start, +z north, you have to apply a rotation 
> along v_rotate( y, alpha*z) of 90°-delta, then a rotation of W along the 
> new pole axis.
> 

I can't quite understand your steps. Do you want me to do this?

   #declare sphere_coo = vrotate(y, (90+alpha_0) * z);
   #declare sphere_coo = vrotate(sphere_coo, (90-delta_0) * x);

OTOH, I have attached my scene so far if you would please look at it. 
The result is not similar to what I see in the program Celestia for the 
same Julian day. (I have attached a screenshot of that program as well.)


Mike


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Attachments:
Download 'do_not_delete.pov.txt' (5 KB) Download '2k_earth_daymap.jpg' (453 KB) Download 'celestia_screenshot_01.png' (130 KB)

Preview of image '2k_earth_daymap.jpg'
2k_earth_daymap.jpg

Preview of image 'celestia_screenshot_01.png'
celestia_screenshot_01.png


 

From: Mike Horvath
Subject: Re: Calculating planet rotations
Date: 26 Sep 2018 02:52:12
Message: <5bab2c9c@news.povray.org>
Oops, here are the files once again. (Ignore the previous ones.)


Mike


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Attachments:
Download 'celestia_screenshot_01.png' (130 KB) Download 'do_not_delete.pov.txt' (5 KB) Download '2k_earth_daymap.jpg' (453 KB)

Preview of image 'celestia_screenshot_01.png'
celestia_screenshot_01.png

Preview of image '2k_earth_daymap.jpg'
2k_earth_daymap.jpg


 

From: Le Forgeron
Subject: Re: Calculating planet rotations
Date: 26 Sep 2018 12:40:01
Message: <5babb661@news.povray.org>
Le 26/09/2018 à 08:52, Mike Horvath a écrit :
> Oops, here are the files once again. (Ignore the previous ones.)
> 
> 
> Mike

I added the tilting axis (yellow) of the planet and the relevant
transformation.

I do not touch obliquity.

#declare TILT_AXIS = vrotate( x, (90+alpha_0)*z );
/* same as
#declare TILT_AXIS = vrotate( y, alpha_0*z );
*/
#include "transforms.inc"

#declare sphere_trans = transform
{
	rotate z * W
  Axis_Rotate_Trans( TILT_AXIS, 90-delta_0 )
	//rotate x * (90-delta_0)
	//rotate z * (90+alpha_0)
	rotate x * -obliquity
}


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Attachments:
Download 'step.png' (163 KB) Download 'step.pov.txt' (4 KB)

Preview of image 'step.png'
step.png

From: Mike Horvath
Subject: Re: Calculating planet rotations
Date: 26 Sep 2018 13:44:58
Message: <5babc59a$1@news.povray.org>
Thanks again for the help!

A couple of comments:

1. What is the significance of the long yellow cylinder?

2. The render of "step.pov" you posted still does not look like the 
Celestia screenshot. The Celestia screenshot in my last post is what the 
scene *should* look like, and the scene is off by quite a bit. I'm not 
sure what's wrong, either.


Mike


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From: clipka
Subject: Re: Calculating planet rotations
Date: 26 Sep 2018 13:47:15
Message: <5babc623$1@news.povray.org>
Am 26.09.2018 um 19:45 schrieb Mike Horvath:

> 1. What is the significance of the long yellow cylinder?

Looks like direction to the sun.


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From: Mike Horvath
Subject: Re: Calculating planet rotations
Date: 26 Sep 2018 14:15:34
Message: <5babccc6$1@news.povray.org>
On 9/26/2018 1:47 PM, clipka wrote:
> Am 26.09.2018 um 19:45 schrieb Mike Horvath:
> 
>> 1. What is the significance of the long yellow cylinder?
> 
> Looks like direction to the sun.
> 

No, on Julian Date 2458383.5 the Sun should be directly along the -x axis.


Mike


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From: clipka
Subject: Re: Calculating planet rotations
Date: 26 Sep 2018 14:31:47
Message: <5babd093$1@news.povray.org>
Am 26.09.2018 um 20:15 schrieb Mike Horvath:
> On 9/26/2018 1:47 PM, clipka wrote:
>> Am 26.09.2018 um 19:45 schrieb Mike Horvath:
>>
>>> 1. What is the significance of the long yellow cylinder?
>>
>> Looks like direction to the sun.
>>
> 
> No, on Julian Date 2458383.5 the Sun should be directly along the -x axis.

It does match the shadow of the pole pole though (pun intended).


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From: Le Forgeron
Subject: Re: Calculating planet rotations
Date: 26 Sep 2018 16:26:47
Message: <5babeb87$1@news.povray.org>
Le 26/09/2018 à 19:45, Mike Horvath a écrit :
> Thanks again for the help!
> 
> A couple of comments:
> 
> 1. What is the significance of the long yellow cylinder?

It is the axis around which the planet get rotated by 90-delta degree,
to place its pole axis in space.

> 
> 2. The render of "step.pov" you posted still does not look like the
> Celestia screenshot. The Celestia screenshot in my last post is what the
> scene *should* look like, and the scene is off by quite a bit. I'm not
> sure what's wrong, either.

I'm still not sure about your ecliptic correction, can you try to see
what happen when you remove it ?
Also, check your camera parameter, there was a bit of comments and I
might have touched it.

Loonking at the French wikipedia for equatorial coordinate system,

https://fr.wikipedia.org/wiki/Syst%C3%A8me_de_coordonn%C3%A9es_%C3%A9quatoriales

there is a note about converting alpha to latitude/time.

+alpha is to the east.

English version has even an animation:

https://en.wikipedia.org/wiki/Equatorial_coordinate_system

Is the mismatch about the pole ?
Or the placement of continents ?

I'm not sure about the axis of obliquity, especially after the transform
of alpha & delta.



> 
> 
> Mike


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From: Mike Horvath
Subject: Re: Calculating planet rotations
Date: 27 Sep 2018 18:19:24
Message: <5bad576c@news.povray.org>
On 9/26/2018 4:26 PM, Le_Forgeron wrote:
> Le 26/09/2018 à 19:45, Mike Horvath a écrit :
>> Thanks again for the help!
>>
>> A couple of comments:
>>
>> 1. What is the significance of the long yellow cylinder?
> 
> It is the axis around which the planet get rotated by 90-delta degree,
> to place its pole axis in space.
> 

Okay thanks.

>>
>> 2. The render of "step.pov" you posted still does not look like the
>> Celestia screenshot. The Celestia screenshot in my last post is what the
>> scene *should* look like, and the scene is off by quite a bit. I'm not
>> sure what's wrong, either.
> 
> I'm still not sure about your ecliptic correction, can you try to see
> what happen when you remove it ?


Conversions to/from ecliptic coordinates and equatorial coordinates 
(ICRF frame) are described here:

https://en.wikipedia.org/wiki/Ecliptic_coordinate_system#Conversion_between_celestial_coordinate_systems

as well as in step #6 here:

https://ssd.jpl.nasa.gov/txt/aprx_pos_planets.pdf

It seems to be a simple rotation around the x axis.


 > Also, check your camera parameter, there was a bit of comments and I
 > might have touched it.
 >

The camera also seems fine, since the red, green and blue poles are all 
pointing in the correct directions.



> Loonking at the French wikipedia for equatorial coordinate system,
> 
> https://fr.wikipedia.org/wiki/Syst%C3%A8me_de_coordonn%C3%A9es_%C3%A9quatoriales
> 
> there is a note about converting alpha to latitude/time.
> 
> +alpha is to the east.
> 
> English version has even an animation:
> 
> https://en.wikipedia.org/wiki/Equatorial_coordinate_system
> 
> Is the mismatch about the pole ?
> Or the placement of continents ?
> 
> I'm not sure about the axis of obliquity, especially after the transform
> of alpha & delta.

I've attached four comparison views of the POV-Ray output versus 
Celestia. Maybe they will illuminate which rotations are being done 
incorrectly?

The dark red, green and blue cylinders represent the ecliptic frame 
axes. The bright red, green and blue cylinders represent the body frame 
axes. If you ignore the axes, some of the renders look "close" to correct.


Mike


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Attachments:
Download 'celestia_earth_01.jpg' (217 KB) Download 'celestia_mars_01.jpg' (245 KB) Download 'celestia_saturn_01.jpg' (309 KB) Download 'celestia_uranus_01.jpg' (240 KB)

Preview of image 'celestia_earth_01.jpg'
celestia_earth_01.jpg

Preview of image 'celestia_mars_01.jpg'
celestia_mars_01.jpg

Preview of image 'celestia_saturn_01.jpg'
celestia_saturn_01.jpg

Preview of image 'celestia_uranus_01.jpg'
celestia_uranus_01.jpg


 

From: Mike Horvath
Subject: Re: Calculating planet rotations
Date: 27 Sep 2018 22:45:55
Message: <5bad95e3@news.povray.org>
Neptune also seems "close" in the same way.


Mike


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From: Mike Horvath
Subject: Re: Calculating planet rotations
Date: 28 Sep 2018 00:46:40
Message: <5badb230@news.povray.org>
On 9/27/2018 10:46 PM, Mike Horvath wrote:
> Neptune also seems "close" in the same way.
> 
> 
> Mike


Here's a better view of Neptune if that helps.


Mike


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