POV-Ray : Newsgroups : povray.advanced-users : Bokeh Server Time
23 Nov 2024 18:56:58 EST (-0500)
  Bokeh (Message 1 to 4 of 4)  
From: FractRacer
Subject: Bokeh
Date: 20 Jan 2014 11:48:00
Message: <52dd5340$1@news.povray.org>
I have seen that a new word (bokeh) was added in focal_blur, but there 
is no explanation. Can someone detaiiled this feature? Thank you.

Lionel

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From: Le Forgeron
Subject: Re: Bokeh
Date: 20 Jan 2014 13:49:33
Message: <52dd6fbd$1@news.povray.org>
Le 20/01/2014 17:50, FractRacer nous fit lire :
> I have seen that a new word (bokeh) was added in focal_blur, but there
> is no explanation. Can someone detaiiled this feature? Thank you.
> 

From memory... so I might be wrong: the "jitter/blur" can have another
pattern than the saint-andrew cross(4) or the hexgrid of 7 / 19 / 37.
you might provide your own pattern of density for (0,0)to (1,1) square
(at z=0) which will provide the actual distribution of the rays used for
blur. The density is the grey-evaluation of the pattern.

It allows to generate your own ray-distribution (using a random
generator), with your own number of samples.

For instance, you could provide an horizontal white line on a black
background to have only an horizontal blurring.


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From: FractRacer
Subject: Re: Bokeh
Date: 21 Jan 2014 07:44:24
Message: <52de6ba8@news.povray.org>
Le 20/01/2014 19:49, Le_Forgeron a écrit :
> Le 20/01/2014 17:50, FractRacer nous fit lire :
>> I have seen that a new word (bokeh) was added in focal_blur, but there
>> is no explanation. Can someone detaiiled this feature? Thank you.
>>
>
>  From memory... so I might be wrong: the "jitter/blur" can have another
> pattern than the saint-andrew cross(4) or the hexgrid of 7 / 19 / 37.
> you might provide your own pattern of density for (0,0)to (1,1) square
> (at z=0) which will provide the actual distribution of the rays used for
> blur. The density is the grey-evaluation of the pattern.
>
> It allows to generate your own ray-distribution (using a random
> generator), with your own number of samples.
>
> For instance, you could provide an horizontal white line on a black
> background to have only an horizontal blurring.
>
Thank you for your explanations, I understand a little more how it work.

Lionel.

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From: Alain
Subject: Re: Bokeh
Date: 21 Jan 2014 16:49:45
Message: <52deeb79$1@news.povray.org>
Le 14-01-21 07:47, FractRacer a écrit :
> Le 20/01/2014 19:49, Le_Forgeron a écrit :
>> Le 20/01/2014 17:50, FractRacer nous fit lire :
>>> I have seen that a new word (bokeh) was added in focal_blur, but there
>>> is no explanation. Can someone detaiiled this feature? Thank you.
>>>
>>
>>  From memory... so I might be wrong: the "jitter/blur" can have another
>> pattern than the saint-andrew cross(4) or the hexgrid of 7 / 19 / 37.
>> you might provide your own pattern of density for (0,0)to (1,1) square
>> (at z=0) which will provide the actual distribution of the rays used for
>> blur. The density is the grey-evaluation of the pattern.
>>
>> It allows to generate your own ray-distribution (using a random
>> generator), with your own number of samples.
>>
>> For instance, you could provide an horizontal white line on a black
>> background to have only an horizontal blurring.
>>
> Thank you for your explanations, I understand a little more how it work.
>
> Lionel.
>

A common use would be to have the image of the diafragm of an actual 
camera to simulate the real bokeh of that real camera.


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