POV-Ray : Newsgroups : povray.advanced-users : Colorometry math help Server Time
24 Nov 2024 01:40:31 EST (-0500)
  Colorometry math help (Message 1 to 2 of 2)  
From: SharkD
Subject: Colorometry math help
Date: 1 Apr 2010 23:05:31
Message: <4bb55efb$1@news.povray.org>
I need models of the four color models described in this wiki article:

http://en.wikipedia.org/wiki/HSL_and_HSV

I've already made models for HSV and HSL, but am lacking HSI and 
luma/chroma/hue. Would appreciate any help. Thanks.


Mike


Post a reply to this message

From: Le Forgeron
Subject: Re: Colorometry math help
Date: 2 Apr 2010 03:14:47
Message: <4bb59967$1@news.povray.org>
SharkD a écrit :
> I need models of the four color models described in this wiki article:
> 
> http://en.wikipedia.org/wiki/HSL_and_HSV
> 
> I've already made models for HSV and HSL, but am lacking HSI and
> luma/chroma/hue. Would appreciate any help. Thanks.
> 
> 
> Mike
Huh ?

What do you want from the models ?
A transformation from/to linear rgb ?
something else ?

I understand the colour models, but not what you intend to do.
Could you clarify ?

It's just a matter of changing the base/coordinate of your vector system
for colour. Some are cartesians, some other cylindrical/conical/...
And as usual, the normal range of each space do not cover the exact same
volume (which means some colours are "strange" in other models)

The most interesting part of these models would be that linear
interpolation in one could end up as a rather complex curve in another.
(and if you define "natural" as straight line, a natural
interpolation/gradient/melding in one model is not so natural in another)

-- 
A: Because it messes up the order in which people normally read text.<br/>
Q: Why is it such a bad thing?<br/>
A: Top-posting.<br/>
Q: What is the most annoying thing on usenet and in e-mail?


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.