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I need translate this object in povray 3.1 to other format
valid to Rhinoceros, 3ds, truespace...
thanks
coc### [at] telelinees
// Origami Bird
#include "colors.inc"
#include "stones.inc"
#include "skies.inc"
camera {
location <3,3,-6>
look_at <2,2,0>
}
light_source {
<10,2,-5>
White
}
light_source {
<-5,10,-15>
White
}
#declare Pajarita = mesh {
triangle { <0,0,-.5 >,<0,2,-.25>,<1,1,-.45> } //1aF Front side
triangle { <1,1,-.45>,<0,2,-.25>,<2,2,-.3 > } //1bF
triangle { <0,2,-.25>,<2,2,-.3 >,<2,4, 0 > } //2F
triangle { <2,2,-.3 >,<2,4, 0 >,<1,3,-.2 > } //3aF
triangle { <2,4, 0 >,<1,3,-.2 >,<0,4, 0 > } //3bF
triangle { <0,2,-.25>,<2,2,-.2 >,<2,0, 0 > } //4F
triangle { <2,2,-.2 >,<2,0, 0 >,<3,1,-.17> } //5aF
triangle { <3,1,-.17>,<2,0, 0 >,<4,0, 0 > } //5bF
triangle { <0,0,-.5 >,<0,2,-.25>,<2,2,-.2 > } //6F
triangle { <2,0, 0 >,<0,2,-.25>,<2,4, 0 > } //7F
triangle { <0,0,.5 >,<0,2,.25>,<1,1,.45> } //1aB Back side
triangle { <1,1,.45>,<0,2,.25>,<2,2,.3 > } //1bB
triangle { <0,2,.25>,<2,2,.3 >,<2,4,0 > } //2B
triangle { <2,2,.3 >,<2,4,0 >,<1,3,.2 > } //3aB
triangle { <2,4,0 >,<1,3,.2 >,<0,4,0 > } //3bB
triangle { <0,2,.25>,<2,2,.2 >,<2,0,0 > } //4B
triangle { <2,2,.2 >,<2,0,0 >,<3,1,.17> } //5aB
triangle { <3,1,.17>,<2,0,0 >,<4,0,0 > } //5bB
triangle { <0,0,.5 >,<0,2,.25>,<2,2,.2 > } //6B
triangle { <2,0,0 >,<0,2,.25>,<2,4,0 > } //7B
texture {
pigment { White }
finish { ambient .15 }
}
}
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