POV-Ray : Newsgroups : povray.advanced-users : How do I ___? : Make an "overlay" that is stationary with camera Server Time
29 Jul 2024 04:16:42 EDT (-0400)
  How do I ___? : Make an "overlay" that is stationary with camera (Message 1 to 3 of 3)  
From: Wheredragon
Subject: How do I ___? : Make an "overlay" that is stationary with camera
Date: 22 Mar 2003 12:07:16
Message: <3e7c9844@news.povray.org>
Here's My question:

I am using a spline to move the camera around in a scene and using the same
spline for look_at (so the camera points in the direction it's going).  If I
want to render an "animated overlay" on one corner of the rendered image,
how should I go around doing it?


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From: Warp
Subject: Re: How do I ___? : Make an "overlay" that is stationary with camera
Date: 22 Mar 2003 17:41:18
Message: <3e7ce68e@news.povray.org>
Wheredragon <whr### [at] nothnbutnet> wrote:
> I am using a spline to move the camera around in a scene and using the same
> spline for look_at (so the camera points in the direction it's going).  If I
> want to render an "animated overlay" on one corner of the rendered image,
> how should I go around doing it?

  screen.inc in the official POV-Ray?

-- 
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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From: Wheredragon
Subject: Re: How do I ___? : Make an "overlay" that is stationary with camera
Date: 23 Mar 2003 17:10:46
Message: <3e7e30e6@news.povray.org>
"Warp" <war### [at] tagpovrayorg> wrote in message
news:3e7ce68e@news.povray.org...
>
>   screen.inc in the official POV-Ray?
>

OK.  Shows you how much I use other default include files other then metals,
stones, and color.


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