POV-Ray : Newsgroups : povray.advanced-users : True Area Light Source Server Time
29 Jul 2024 08:15:14 EDT (-0400)
  True Area Light Source (Message 11 to 11 of 11)  
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From: Philippe Debar
Subject: Re: True Area Light Source
Date: 6 Dec 2002 04:00:02
Message: <3DF06676.3040406@wanadoo.be>
Anthony D'Agostino wrote:
 >>Actually, now that I think about it, the area around the shadow line
 >> might
 >>be *slightly* different. (The shadow line might be more blurred.) But
 >> aside
 >
 > If this is true, then spheres are self-shadowing?

IMHO this is not a "proof of self-shadowingness". Reflected lighting
depends on the viewer-surface-light angles, that change for each point
light in the array, hence the shadowline is blurred.
(I hope I made no mistake...)



Povingly,


Philippe


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