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Alright, here's what I can do with stacked planes:
http://www.csh.rit.edu/~topher/cloud.jpg
Great, except that it's very slow, memory intensive and you can see the
lines.
I've tried my best with media but with no success. I can get a sphere with
some white foggy stuff in it, but it isn't selfshadowing like the above is.
Plus, I can't get just a single cloud like I did above.
The way I did the above was I used the object pigment modifier with a sphere
and then just added turbulence with a high lambda to make it billowy. Is it
possible to replicate that picture but using media? Example code would be
very helpful.
Thanks in advance!
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