POV-Ray : Newsgroups : povray.advanced-users : Simply way ? Server Time
25 Nov 2024 21:22:05 EST (-0500)
  Simply way ? (Message 1 to 2 of 2)  
From:  Light Beam 
Subject: Simply way ?
Date: 8 Mar 2002 17:21:30
Message: <3c89396a$1@news.povray.org>
Ok, but I guessed a "simply" way... for example :

#declare terrain = function {image_map here...}

isosurface {function {y - terrain(x,0,z)}}

But this function doesn't work.... that made a kind of box and my image-map
is not well-used to make the terrain, just a kind of bumps on the top of the
box... scaling doesn't work too... I'll cry...

 (Do you understand my English... ?)


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From: Warp
Subject: Re: Simply way ?
Date: 8 Mar 2002 17:38:22
Message: <3c893d5e@news.povray.org>
_Light_Beam_ <fac### [at] aolcom> wrote:
> #declare terrain = function {image_map here...}

> isosurface {function {y - terrain(x,0,z)}}

> But this function doesn't work....

  Perhaps because the image is oriented in the xy-plane, not the xz-plane?

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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