Hi all....
Recently I have been studying the idea of rendering skies using a model
based on Rayleigh scattering. Some friends recommended POV-Ray as a very
good ray tracing program to use. After a number of weeks on this newsgroup,
a guy called Mark Wagner implemented such a model and he was kind enough to
give me the complete code. To be honest I can't get it to work and I have no
idea how the model was designed. There are alot of .c and .h files and I
think someone with a good POV-Ray knowledge would probably be able to
understnd how it works.
I have a lot of questions that need answering so I would really appreciate
it if someone could help me out. I don't know if Mark allows me to give the
code to anyone, so if you have genuine interest in looking at it, please
email me back on a.a### [at] ueaacuk and I will send you the code.
Please this is urgent as I have my final exams comming up in 2 weeks time
and I don't have a lot of time to spend on this.
Thanks
Ammar
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