POV-Ray : Newsgroups : povray.advanced-users : Photons and media. Server Time
26 Nov 2024 13:38:44 EST (-0500)
  Photons and media. (Message 1 to 3 of 3)  
From: Simen Kvaal
Subject: Photons and media.
Date: 5 May 2000 04:39:55
Message: <391288db@news.povray.org>
Hi.

I've come across a (seemingly) problem combining media and photons. As a
test render, I shot photons at a hollow, fully transparent sphere with
absorbtion rgb 1 -media, and placed a (checkered) plane beneath it. The
thing is, I got some heavy caustics that don't seem to be dependent of the
media! Souldnt that media absorb the photons shot thru it? (She sphere
itself appears black).

Simen.


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From: Margus Ramst
Subject: Re: Photons and media.
Date: 5 May 2000 07:32:49
Message: <3912A397.6325EC37@peak.edu.ee>
Is the sphere using filter or transmit? If transmit, try filtering transparency
instead.

-- 
Margus Ramst

Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg


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From: Simen Kvaal
Subject: Re: Photons and media.
Date: 5 May 2000 14:40:34
Message: <391315a2@news.povray.org>
It uses filter. I still think it's a flaw; but I cannot see why. Is the
media-photons and caustics-photons two different implementations, perhaps?

Simen.

>Is the sphere using filter or transmit? If transmit, try filtering
transparency
>instead.
>
>--
>Margus Ramst


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