POV-Ray : Newsgroups : povray.advanced-users : neon lights Server Time
30 Jul 2024 12:23:50 EDT (-0400)
  neon lights (Message 1 to 3 of 3)  
From: Eitan Tal
Subject: neon lights
Date: 24 Sep 1999 17:35:50
Message: <37EBEE5E.14AF39EF@netvision.net.il>
if I want to make a light source that is -------- linear, not *

what do I have to do? make many weak lights that are near each other
that
will look like neon? * * * * *?


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From: Ken
Subject: Re: neon lights
Date: 24 Sep 1999 19:09:15
Message: <37EC0444.5A460C5E@pacbell.net>
Eitan Tal wrote:
> 
> if I want to make a light source that is -------- linear, not *
> 
> what do I have to do? make many weak lights that are near each other
> that
> will look like neon? * * * * *?

http://www.students.tut.fi/~warp/povVFAQ.html#brightobjects

-- 
Ken Tyler
1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html


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From: Nieminen Juha
Subject: Re: neon lights
Date: 27 Sep 1999 04:45:05
Message: <37ef2e91@news.povray.org>
Read the documentation about area lights.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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