POV-Ray : Newsgroups : povray.advanced-users : Applying noise to geometry : Re: Applying noise to geometry Server Time
4 Mar 2024 23:05:31 EST (-0500)
  Re: Applying noise to geometry  
From: Bald Eagle
Date: 27 Feb 2023 19:10:00
Message: <web.63fd45ba2d7275891f9dae3025979125@news.povray.org>
yesbird <sya### [at] gmailcom> wrote:
> On 28/02/2023 01:26, Cousin Ricky wrote:
> > I haven't tried it out for myself, but there is an Object Collection
> > module that might be helpful for this method:
> >
> >
https://github.com/LeForgeron/PovContributions/tree/master/findsurface/maggot%201.0
> Thanks a lot, this is exactly what I was expected !
> It works fine, I need only to play with covering object's orientation a
> little.
> --
> YB

I haven't looked any of this over, but look over this thread, and see if any of
that helps you:

http://news.povray.org/povray.binaries.images/message/%3Cweb.603d82a3a906d8e31f9dae300%40news.povray.org%3E/#%3Cweb.603
d82a3a906d8e31f9dae300%40news.povray.org%3E

-BW


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