POV-Ray : Newsgroups : povray.advanced-users : Outputting the outlines of a scene : Re: Outputting the outlines of a scene Server Time
18 May 2022 02:04:29 EDT (-0400)
  Re: Outputting the outlines of a scene  
From: Mr
Date: 25 Mar 2020 17:50:00
Message: <web.5e7bd11c3fbe391d6adeaecb0@news.povray.org>
Mike Horvath <mik### [at] gmailcom> wrote:
> I want to create an imagemap with hotspots based on the following
> POV-Ray scene:
>
>
https://mjhorvath.github.io/Datsville/docs/high-resolution-render/high-resolution-render.html
>
> I was wondering if there were maybe some way of automating the process,
> by outputting the outlines of the objects that I can later vectorize in
> Illustrator or Inkscape?
>
> I know someone made a vector outline tool for Blender, but I'm not sure
> how it works, or if it works _well_ at all.
>
> Any ideas? Thanks so much!
>
>
> Michael

Hi, Blender's Freestyle is a an edge rendering engine. It can directly render
these edges to an SVG file,but it's by default a hidden option that gets
revealed if you check all freesstyle related checkboxes in the addons tab of
Blenders preference window.


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