On 5/17/2021 7:52 PM, Bald Eagle wrote:
> Why don't you just set up an orthographic scene, and plot 1-unit-square box with
> a grayscale rgb value corresponding to the height. Then you have an image with
> each pixel representing a vertex.
>
>
>
I have done this. But vertices have zero area/volume. They would not
appear in a render.
Mike
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