POV-Ray : Newsgroups : povray.advanced-users : clutter.mcr and trace() : Re: clutter.mcr and trace() Server Time
29 Feb 2024 02:26:32 EST (-0500)
  Re: clutter.mcr and trace()  
From: Mike Horvath
Date: 17 May 2021 18:52:31
Message: <60a2f3af$1@news.povray.org>
On 5/17/2021 4:39 AM, Mike Horvath wrote:
> On 5/17/2021 2:40 AM, Thomas de Groot wrote:
>> I had not loaded the code before in POV-Ray, but it appears that each 
>> mesh is only 1 (one!) triangle... This is terrible, and no wonder 
>> trace does not work well. You need to have at least one mesh 
>> containing /all/ the triangles to start with if you want it to work at 
>> all.
> Alternatively, do you know how I might create a bitmap heightfield image 
> from this data?
> For instance, if I were to copy the coordinates into an array and loop 
> through the array?
> Thanks.
> Mike

I am teaching myself how to create a BMP file in a hex editor.


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