On 5/17/2021 2:40 AM, Thomas de Groot wrote:
> I had not loaded the code before in POV-Ray, but it appears that each
> mesh is only 1 (one!) triangle... This is terrible, and no wonder trace
> does not work well. You need to have at least one mesh containing /all/
> the triangles to start with if you want it to work at all.
I attached new terrain with a single mesh2 object, but the issue
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