Op 03/03/2021 om 13:00 schreef Bald Eagle:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> I am quite a heavy user of VRand_In_Obj() myself, and except for
>> VRand_On_Sphere there are no other "ON" (flat) distributions available
>> where objects are concerned. I wonder if your list of "ON" objects
>> cannot be reduced by one single VRand_On_Obj() macro? At least where 3d
>> objects are concerned?
> Well, unless you have some insight into _how_ to accomplish that, where I will
> once again go "oh - duh. I should have seen that," then I think it's a bit
> more complicated than that.
> How do you "get to" the inside hole of a torus with such a method?
> 2 holes? 3? 42?
> What if I have a bowl that I want to cover the _inside_ of with random points?
Ouch! That hurts! :-) You are absolutely right of course and I didn't
think the problem through obviously.
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