POV-Ray : Newsgroups : povray.advanced-users : Speeding up media : Re: Speeding up media Server Time
16 Apr 2024 06:51:18 EDT (-0400)
  Re: Speeding up media  
From: Mike Horvath
Date: 22 Feb 2021 14:00:04
Message: <6033ff34$1@news.povray.org>
On 2/7/2021 2:23 AM, Thomas de Groot wrote:
> Op 07/02/2021 om 04:41 schreef Mike Horvath:
>> On 2/5/2021 6:56 AM, Bald Eagle wrote:
>>> it's likely not your media - but your media settings.
>>> try:

>> I'm not sure how that applies to my case. I am not using emissive 
>> media or the "samples" keyword.
> There is nothing really wrong with your code as far as I can tell and 
> from own experience. From the outside (of the media) it is even rather 
> fast due to the default intervals 1 and samples 1 (Yes! you /do/ use 
> samples, even if you don't).
> However, depending on the location of the camera within or without the 
> media, render times can be very different; you even may need to increase 
> the samples value to avoid splotches, and that will decrease render time 
> even more although not that much.
> Using media is time consuming. There is no alternative.

I am inside the cylinder, but the cylinder is clipped by another smaller 
cylinder to create a shell.


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