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On 2/5/2021 9:52 AM, jr wrote:
> hi,
>
> Mike Horvath <mik### [at] gmailcom> wrote:
>> On 2/5/2021 5:59 AM, Mike Horvath wrote:
>>> I have a planetary atmosphere with both scattering and absorption
>>> interior media. It renders very slowly. Any tips on speeding it up? Thanks.
>>
>> Here is the media: ...
>
> tweaking the code may gain you some, but, perhaps, you can cheat and clip the
> sphere/planet just behind the horizon, saving ~40%.
>
>
It's actually a cylinder or ring, so it reflects upon itself on the insides.
>> [0 rgb 0/10]
>
> confused why you don't write just '[0 rgb 0]'.
>
>
> regards, jr.
>
>
I use fractions a lot and like to keep the source code tidy.
Mike
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