POV-Ray : Newsgroups : povray.advanced-users : Area light media artifact : Re: Area light media artifact Server Time
2 Mar 2024 22:25:48 EST (-0500)
  Re: Area light media artifact  
From: Mike Horvath
Date: 26 Jan 2021 03:55:53
Message: <600fd919$1@news.povray.org>
On 1/11/2021 7:35 PM, Alain Martel wrote:
> The first thing that I would do would be to use light fading for any 
> light associated with the ship.

Yes, it has a fade distance and fade power.

In my scene there was also a polygon with a bitmap texture. Where it 
overlapped the planet I had the same problem. The workaround was to make 
the polygon smaller and move it so that it no longer covered the planet.


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