POV-Ray : Newsgroups : povray.advanced-users : Area light media artifact : Re: Area light media artifact Server Time
13 Aug 2022 15:21:55 EDT (-0400)
  Re: Area light media artifact  
From: Alain Martel
Date: 11 Jan 2021 19:35:56
Message: <5ffceeec$1@news.povray.org>
Le 2021-01-10 à 04:07, Mike Horvath a écrit :
> I have a space ship orbiting a planet in my scene. The space ship has an 
> area light in it that is visible from outside the ship through a window.
> 
> The planet has a thin atmosphere using scattering and emission media.
> 
> The combination of the two causes about half the planet to appear 
> completely bright white. Changing the max_trace_level seems to have no 
> effect.
> 
> Is this a precision issue? Is there a way to fix this? Thanks.
> 
> 
> Michael

The first thing that I would do would be to use light fading for any 
light associated with the ship.


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