I think this actually has to do with the isosurface of the planet. I
will continue to investigate.
On 1/10/2021 4:07 AM, Mike Horvath wrote:
> I have a space ship orbiting a planet in my scene. The space ship has an
> area light in it that is visible from outside the ship through a window.
> The planet has a thin atmosphere using scattering and emission media.
> The combination of the two causes about half the planet to appear
> completely bright white. Changing the max_trace_level seems to have no
> Is this a precision issue? Is there a way to fix this? Thanks.
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