On 3/25/20 5:46 PM, Mr wrote:
> Mike Horvath <mik### [at] gmailcom> wrote:
> Hi, Blender's Freestyle is a an edge rendering engine. It can directly render
> these edges to an SVG file,but it's by default a hidden option that gets
> revealed if you check all freesstyle related checkboxes in the addons tab of
> Blenders preference window.
I saw a video demoing this. Do you know how it is implemented internally
Depth map differences?
Post a reply to this message