POV-Ray : Newsgroups : povray.advanced-users : Bezier spline deformation : Re: Bezier spline deformation Server Time
23 Mar 2023 22:32:20 EDT (-0400)
  Re: Bezier spline deformation  
From: yesbird
Date: 15 Mar 2023 11:21:22
Message: <3a1fca00-fbb0-8eb4-7e51-2c5c16514547@gmail.com>
On 15/03/2023 17:46, ingo wrote:
> Thanks Alain, I'm aware of that, just tried to show that the POV-Ray
> implementation of the Bezier spline is not wrong using yesbird's data and
> various implementations.

Yes, it's not wrong, but the question still exists: how to match it to
C4D's produces shape in POV's 'prism' object (see first post).
Unfortunately, manual states, that only two control points can be set:

Experiments with them gives nothing.

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