POV-Ray : Newsgroups : povray.advanced-users Server Time
31 Oct 2024 19:29:33 EDT (-0400)
  povray.advanced-users (Thread 851 to 900 of 2086)  
<<< Newer 50 Threads Newest 50 Threads Older 50 Threads >>>
  Post a new message to this group
Date Last Post Subject Author
19 Jan 2005 19 Jan 2005 multiple bump_map(s) (4) Gena
18 Jan 2005 20 Jan 2005 Problem with Mirror and Reflection using photons (3) Peter T Mayer
10 Jan 2005 11 Jan 2005 Help with special density for blob: getting my f... (4) wade
10 Jan 2005 17 Jan 2005 meshes (3) ankur6ue
10 Jan 2005 10 Jan 2005 Testing for NaNs (4) David Wallace
9 Jan 2005 11 Jan 2005 Multiple Transparent Boxes (11) Redjack
7 Jan 2005 8 Jan 2005 Lightcycle trail (2) Carl
7 Jan 2005 8 Jan 2005 Bounding box test stats : how to interpret ? (2) Alain
7 Jan 2005 9 Jan 2005 Why are CSG copies different from mesh copies? (6) Florian Brucker
31 Dec 2004 2 Feb 2006 POVRay and XML (107) Bernd Fuhrmann
23 Dec 2004 31 Dec 2004 How to put an image over a material_map ? (3) destroyedlolo
18 Dec 2004 18 Dec 2004 Image combination (3) Andrew the Orchid
17 Dec 2004 7 Jan 2005 Camera positioning (4) kjm424
11 Dec 2004 12 Dec 2004 Glare (4) Andrew the Orchid
10 Dec 2004 11 Dec 2004 Awesome Smooth CSG Joins (3) Captain Chemistry
10 Dec 2004 10 Dec 2004 Errors in Povray's CSG??? (10) Captain Chemistry
8 Dec 2004 9 Dec 2004 Colefax Galaxy Include and 3.5/3.6 (5) Joe Moon
8 Dec 2004 8 Dec 2004 Media Clouds & Falling Rain (2) Tim McMurdo
8 Dec 2004 8 Dec 2004 loading image maps (2) uwe
7 Dec 2004 5 Jan 2005 Radiosity (18) Andrew the Orchid
6 Dec 2004 8 Dec 2004 Speaking of Mathematics (7) Mike Raiford
6 Dec 2004 6 Dec 2004 Function logic? (11) Tim Nikias
4 Dec 2004 7 Dec 2004 The Mathematics Behind Spotlights (8) Captain Chemistry
30 Nov 2004 1 Dec 2004 Transparent finite patch primitives & fog? (6) T'Crass
24 Nov 2004 18 Jan 2006 Converting pov file to quake/doom game level or ... (4) Andrei
17 Nov 2004 18 Nov 2004 Spotlight and media (13) Carl
13 Nov 2004 13 Nov 2004 Random rotation (6) Andrew the Orchid
11 Nov 2004 7 Dec 2004 A ripple (7) Carl
9 Nov 2004 9 Nov 2004 Galaxy-include and transparent universe (3) virtualtom
9 Nov 2004 9 Nov 2004 2-pass photons (3) Mike Thorn
9 Nov 2004 9 Nov 2004 panoramic, cylindrical, spherical Cameras (2) Spirtu
8 Nov 2004 1 Mar 2005 Two point perspective? (3) stm31415
8 Nov 2004 9 Nov 2004 3D mathematics question (18) Andrew the Orchid
7 Nov 2004 9 Nov 2004 Superellipsoids not very efficient? (12) Mike Thorn
5 Nov 2004 16 Dec 2004 Approximating a circle arc with line segments (9) Rune
3 Nov 2004 5 Nov 2004 Wake... (5) Carl
31 Oct 2004 31 Oct 2004 Seeing shadow on 'no-image' shape (5) Hombre
30 Oct 2004 1 Nov 2004 Mesh Question (6) Randy
25 Oct 2004 25 Oct 2004 camera ray hit based slope mapping (4) The Pete
22 Oct 2004 22 Oct 2004 A New Isosurface question (3) Rob Richards
19 Oct 2004 19 Oct 2004 Placing items behind a sky_sphere. (2) Allen
19 Oct 2004 22 Oct 2004 Any idea how i can construct this? (9) Qeldroma
19 Oct 2004 19 Oct 2004 cutaway_textures problem (1) WarpEnterprises
18 Oct 2004 19 Oct 2004 no_shadow no_reflection question (7) Carl
12 Oct 2004 12 Oct 2004 Re: benchmark vs Povray? (1) PhysSim
11 Oct 2004 17 Oct 2004 Poster making software/templates. (4) topher
11 Oct 2004 12 Oct 2004 Matching DV footage with povray scenes (4) Fidel Viegas
9 Oct 2004 11 Oct 2004 Questions on saving/loading of radiosity data (4) dan B hentschel
7 Oct 2004 10 Oct 2004 Converted scene (smooth_triangles) and problems ... (10) Hartmut Wagener
5 Oct 2004 7 Oct 2004 Ambient different color than pigment? (6) Budgery
<<< Newer 50 Threads Newest 50 Threads Older 50 Threads >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.