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2 Sep 2024 11:22:40 EDT (-0400)
povray.advanced-users (Thread 1051 to 1100 of 2080)
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Date
Last Post
Subject
Author
16 Aug 2003
16 Aug 2003
Help with MegaPov 1.o Mech Sim feature
(3)
Merrin
8 Aug 2003
8 Aug 2003
placing light sources
(3)
HermanS
6 Aug 2003
7 Aug 2003
Radiosity and brightness
(5)
Hugo Asm
2 Aug 2003
5 Aug 2003
Question about scale & translation
(10)
Steve Shelby
1 Aug 2003
1 Aug 2003
Segmentation Fault During Parsing
(2)
Daniel
31 Jul 2003
7 Aug 2003
Textured sky and radiosity
(7)
David Wallace
29 Jul 2003
30 Jul 2003
I need to export to 3DS-MAX, howto?
(4)
Florian Rustedt
25 Jul 2003
5 Aug 2003
rotating parallel to surface normal
(13)
Doug Eichenberg
25 Jul 2003
28 Jul 2003
objects along a curve... ?!
(6)
Light Beam
22 Jul 2003
24 Jul 2003
Write macro-generated objects to file?
(4)
Torsten Crass
21 Jul 2003
22 Jul 2003
uv mapping of bicubic_patch
(3)
Gena
21 Jul 2003
21 Jul 2003
Concerning License
(4)
pshepa7877
20 Jul 2003
11 Aug 2003
Paid Project offer (image gneration for security...
(22)
!
20 Jul 2003
21 Jul 2003
Real and fake
(4)
Rohan Bernett
18 Jul 2003
23 Aug 2003
Inverse Kinematics
(14)
Tim Nikias v2 0
17 Jul 2003
18 Jul 2003
Fitting together bicubic patches
(6)
sascha
17 Jul 2003
18 Jul 2003
Fat torii leave artifacts with CSG
(4)
David Wallace
16 Jul 2003
17 Jul 2003
low_error_factor in Radiosity
(18)
Tim Nikias v2 0
15 Jul 2003
15 Jul 2003
Light Bright
(2)
David Wallace
14 Jul 2003
18 Jul 2003
Manipulator arm design
(7)
David Wallace
14 Jul 2003
24 Aug 2003
IR imaging
(4)
Benoit Debaque
13 Jul 2003
15 Jul 2003
Multi dimensional arrays (dim>5) and multi varia...
(6)
Jaap Frank
11 Jul 2003
13 Jul 2003
POVRay's Radiosity
(27)
Tim Nikias v2 0
8 Jul 2003
20 Jul 2003
triangle centers
(5)
David Wallace
8 Jul 2003
8 Jul 2003
Re: ..triangle? For Tim, ABX, Christopher
(5)
Jaap Frank
8 Jul 2003
8 Jul 2003
Re: What is the frontside of a triangle?
(9)
Tim Nikias v2 0
1 Jul 2003
3 Jul 2003
Blue haze at the horizon?
(4)
Torsten Crass
22 Jun 2003
28 Jun 2003
Radiosity
(14)
Andrew Coppin
22 Jun 2003
22 Jun 2003
Seamless rendering of oversized bitmaps -- how?
(3)
Michael LaMagra
20 Jun 2003
22 Jun 2003
Amazon purchase opinions solicited...
(6)
Chris Amshey
17 Jun 2003
30 Jun 2003
Creating blurred image via textures...?
(18)
Tim Nikias v2 0
13 Jun 2003
13 Jun 2003
Problems with trace()
(3)
Tim Nikias v2 0
13 Jun 2003
16 Jun 2003
Re: Simple noise with pov ?
(7)
Warp
11 Jun 2003
12 Jun 2003
Transforming Objects with a Matrix
(8)
J Diehl
8 Jun 2003
12 Jun 2003
A question of speed
(25)
Andrew Coppin
6 Jun 2003
10 Jun 2003
Image Enhancement
(9)
Tim Attwood
1 Jun 2003
3 Oct 2003
Texture transition
(11)
Andrew Coppin
31 May 2003
1 Jun 2003
sky sphere
(5)
simian
24 May 2003
26 May 2003
some benchmarks
(5)
gk
23 May 2003
31 May 2003
specular highlight bug?
(12)
Tek
22 May 2003
22 May 2003
pigment{camera_view{camera definition}}
(2)
Shay
18 May 2003
22 May 2003
Preferable OS for fastest rendering?
(13)
gk
16 May 2003
19 May 2003
Using Lathe objects as base for isosurface?
(3)
Hal Meyer
13 May 2003
20 May 2003
Max-value with function int()
(19)
Jaap Frank
13 May 2003
14 May 2003
Lambertian (ideal diffuse) reflectance: how?
(3)
ondrej drbohlav
12 May 2003
12 May 2003
several media questions
(1)
Apache
10 May 2003
10 May 2003
Bug in my code or in trace function?
(1)
Xilo Musimene
10 May 2003
13 May 2003
Fractal noise
(13)
Andrew Coppin
8 May 2003
12 May 2003
Re: Extending the #read directive
(11)
ABX
7 May 2003
23 May 2003
A question of physics
(36)
Andrew Coppin
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