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25 Nov 2024 01:35:54 EST (-0500)
povray.advanced-users (Thread 1001 to 1050 of 2086)
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Date
Last Post
Subject
Author
20 Jan 2004
20 Jan 2004
Pov-Ray to generate Depth Images
(3)
Rodrigo Almeida
13 Jan 2004
13 Jan 2004
Mesh isosurface function?
(1)
Peter Duthie
11 Jan 2004
11 Jan 2004
warning message.
(3)
Kurts
9 Jan 2004
10 Jan 2004
access violation with sphere sweep
(4)
Doug Eichenberg
7 Jan 2004
9 Jan 2004
Per object antialiasing demo
(6)
Gilles Tran
5 Jan 2004
12 Jan 2004
Randomizing pattern functions
(6)
Dan P
3 Jan 2004
9 Jan 2004
Terrain Generation
(6)
Dan P
3 Jan 2004
3 Jan 2004
Poser 3 Download
(1)
kennon ward
20 Dec 2003
20 Dec 2003
Topology Creation With Isosurfaces
(4)
J F Miller
20 Dec 2003
20 Dec 2003
how to do ultra-hi-res image_mapping on a sphere?
(4)
Erhard Ducke
20 Dec 2003
22 Dec 2003
rotation groups
(2)
Anton Sherwood
19 Dec 2003
20 Dec 2003
Megapov 1.0 Bugged ?
(8)
LightBeam
19 Dec 2003
19 Dec 2003
Re: Cinema4D - POV-Ray radiosity comparisons
(3)
Christoph Hormann
19 Dec 2003
19 Dec 2003
Re: Cinema4D - POV-Ray radiosity comparisons (wa...
(3)
ABX
18 Dec 2003
19 Dec 2003
clipped_by slows down my rendering
(3)
Nick Holliman
16 Dec 2003
30 Dec 2003
How do you rotate an object to face the origin?
(9)
Rich
15 Dec 2003
19 Dec 2003
Variable IOR issue
(7)
Leonardo
14 Dec 2003
14 Dec 2003
Fireballs and flash fires
(4)
Klemen
11 Dec 2003
13 Dec 2003
Dynamic Hair via Poser 5
(5)
Jeremy M Praay
7 Dec 2003
10 Dec 2003
Rendering a portion of an image to an output fil...
(12)
Bob Zigon
7 Dec 2003
7 Dec 2003
Cyrillic
(2)
rover
3 Dec 2003
6 Dec 2003
scene scan
(5)
m1j
1 Dec 2003
2 Dec 2003
Media and density question
(6)
Erhard Ducke
29 Nov 2003
3 Dec 2003
light dependant image_map?
(12)
Erhard Ducke
18 Nov 2003
18 Nov 2003
Re: UV mapping problem ?
(2)
Gilles Tran
17 Nov 2003
21 Nov 2003
Finding an object=B4s location
(8)
Steely
14 Nov 2003
15 Nov 2003
Questions of physics...
(5)
Andrew Coppin
12 Nov 2003
13 Nov 2003
opposite direction of a surface.
(8)
Matthew Pace
9 Nov 2003
9 Nov 2003
HF + ground fog !?
(5)
Light Beam
9 Nov 2003
12 Nov 2003
Question / feature request (?)
(4)
JC (Exether)
8 Nov 2003
8 Nov 2003
Depth Map
(4)
Andrew Coppin
7 Nov 2003
11 Nov 2003
Springs
(8)
Tim Nikias v2 0
28 Oct 2003
29 Oct 2003
decreasing mesh memory usage.
(14)
Shay
22 Oct 2003
24 Oct 2003
Isosurfaces... of revolutions ?
(5)
Light Beam
21 Oct 2003
22 Oct 2003
Assemble Partial Output
(9)
Tyken
15 Oct 2003
22 Oct 2003
java3D-2-POV converter
(5)
Steve Strickland
15 Oct 2003
15 Oct 2003
Multidimensional arrays
(3)
Andrew Coppin
13 Oct 2003
14 Oct 2003
image_map transparency vs. difference
(11)
Scott Gammans
11 Oct 2003
11 Oct 2003
Using Conditional statements with Isosurfaces (H...
(4)
Rob Richards
2 Oct 2003
6 Oct 2003
MegaPov Mech Sim help request
(4)
Tim McMurdo
29 Sep 2003
4 Oct 2003
arbitrary remapping
(5)
Anton Sherwood
25 Sep 2003
25 Sep 2003
Radiating spokes for crackle pattern?
(2)
Samuel Benge
24 Sep 2003
6 Oct 2003
Fast blurred reflection?
(5)
Light Beam
22 Sep 2003
24 Sep 2003
Calculating an angle
(9)
Tim Nikias v2 0
21 Sep 2003
21 Sep 2003
Rhinoceros trouble
(3)
Asticles
20 Sep 2003
20 Sep 2003
c -> sdl pov
(3)
Kurts
18 Sep 2003
30 Sep 2003
Materials that blur
(18)
Kevin
18 Sep 2003
18 Sep 2003
Lunar crater with isosurfaces ?
(5)
Light Beam
13 Sep 2003
14 Sep 2003
How To make a Infinitine terrain ?
(6)
Light Beam
12 Sep 2003
15 Sep 2003
3dwin: convert 3ds max 5 and maya 4.5 to povray ...
(12)
richardlbj
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