Hi Chuck Roberts, you recently wrote in moray.win:
> A real hollow object, like a cube, would be differenced with a
> cube slightly smaller than itself (say 1% smaller in each
> direction).
You need to do this with CSG. Moray is a Solid Geometry modeller and
POV-Ray is a solids renderer (for the most part).
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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