POV-Ray : Newsgroups : povray.binaries.images : Invaders From Mars! WIP 1 : Re: Invaders From Mars! WIP 1 Server Time
2 Aug 2024 16:23:06 EDT (-0400)
  Re: Invaders From Mars! WIP 1  
From: Lukas Winter
Date: 25 May 2007 10:58:47
Message: <pan.2007.05.25.14.58.45.652721@removeit.geloescht.net>
Am Thu, 24 May 2007 21:13:52 -0400 schrieb Kenneth:

> 
> Both Machines are the same model--a separate .inc file-- and the code is
> set up to allow easy rotation and movement of various parts...which turned
> out to be VERY useful for getting the Machine and its green ray positioned
> *just so* in relation to the other scene elements.
> 
> The tentacles are spline shapes, with sPatch "sections" placed and scaled
> smaller toward the tips (with some code to keep the sections correctly
> butted up against each other.)
> 
> The explosion started out, long ago,  as ALL media...hundreds of
> individual media-filled spheres--which was taking forever-and-a-day to
> render. Had to switch to a different scheme (and to my faster PC!) Much
> less media now; lots of textured spheres instead, for the various smoke
> trails. And simple textured boxes for the little smoke "tendrils" under
> the flying embers.
> 

This is an impressive work with an unique style. It's pretty much perfect
in that sense. I think the explosion is fine this way. What especially
caught my eye were the nice highlights on the war machines and the
background with those black silhouettes.

> 
> The scene still needs *something*, but I'm not sure what. Some objects on
> the ground are much-needed, but I don't want them to hide the
> background--which presents a conundrum.
> 

I think its the abrupt border between the burning buildings and the
ground. Perhaps some small rocks in the foreground or some fragments from
the explosion flying towards the camera would also help.

Lukas


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