POV-Ray : Newsgroups : povray.binaries.images : Playing with radiosity : Re: Playing with radiosity Server Time
3 Aug 2024 00:26:18 EDT (-0400)
  Re: Playing with radiosity  
From: Lukas Winter
Date: 4 May 2007 16:32:41
Message: <pan.2007.05.04.20.32.39.804661@removeit.geloescht.net>
Am Fri, 04 May 2007 12:55:55 -0400 schrieb Woland:

> Warp <war### [at] tagpovrayorg> wrote:
> 
> 
>>   I used area lights, of course.
>>
>>
> Hello. And what happened if we don't use any light sources? only radiosity
> with more ambient emmiting objects? i think that time of render could be
> very long but result could be very realistic.... Thats pity that i have no
> time to play whith povray no more....:(:( Woland

You'd have to use very (very) high quality blurred reflection to get
highlights back. Photon tracing would be impossible. There are renderers,
where all light sources are objects at the same time, but POV-Ray will
lose a lot of its features if we don't use light_source.


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