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On Sun, 10 Dec 2006 18:55:55 +0200, Eero Ahonen wrote:
> Heh. My idea of point was that while Vi is a good text editor, it's not a
> modeler (which was asked;). Yes, theoretically you can do any POV-scene
> with Vi (as well as CSG), but a modeler is a lot easier to think visually
> while doing the scene (like Poser is a darn lot easier to create a person
> than with CSG). IMO the best set would be a modeler, which reads SDL so
> you could write SDL / walk the mouse in turns.
True, I kinda diverged there a bit. :-) But yes, that's exactly the
reason I prefer to use a modeler rather than write straight SDL.
> Yep. That's why a combination would be best/easiest/most efficient (if
> it's possible, please let me know). It's already possible to create the
> scene with modeler and tweak it with pure SDL.
Yes, some of the best scenes I've seen look to have been done that way.
Jim
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