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On Wed, 24 Dec 2003 20:22:27 +0000, Mike Williams wrote:
> Instead of a simple intersection, I think you want something like this:
>
> #declare alekoBall = union {
> object {redBall}
> intersection {
> object{alekoFrame}
> object {redBall}
> }
> }
> }
>
Hey, yeah! This looks much better!
>>- My picture appears speckled. I'm not sure what that's all about. By
>>speckled, I mean that it looks like a bunch of random pixels have been
>>removed from the picture.
>
> Try adding "interpolate 2"
>
> pigment{
> image_map{
> png "aleko.png"
> interpolate 2
> }
> translate <-0.5,-0.5,0>
> scale 2
> }
> }
>
Nope, I still see the speckles. At one point, I had used something like
this (grabbed from another message):
box{0,<1,1,.1>
texture{
pigment{
image_map{
jpeg "man2_template.jpg"
//[IMAGE_MAP_MODS...]
}
}
}
finish{diffuse 0 ambient 1}}
scale 100
translate <-50,-50,250>+265*z
}
}
and it didn't have this problem. THe problem started showing up when I
made my image much smaller (I guess). Is that what it is? My image is
682x403.
> I'm not sure what sort of look you're aiming for, but it might be worth
> trying some of the glass finishes and interiors from glass.inc
>
Yep, that's what I was after! Thanks!
L
--
<Laurent Duperval> ldu### [at] videotronca
Anger is a condition in which the tongue works faster than
the mind.
--- Anon
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