|
![](/i/fill.gif) |
On Wed, 08 Jan 2003 20:17:39 +1100, Edward Coffey wrote:
> PoD wrote:
>> I was playing around with generating geometric shapes using random
>> numbers constrained by certain conditions.
>>
>> This one uses the following algorithm
>>
>> start with a point in space
>> while n < some_number
>> add plus or minus one to one of x,y or z if the new point is within a
>> certain volume ( in this case, near
>> the surface of a sphere)
>> add the new point and a cylinder connecting this and the previous
>> point
>
> Do you have other constraints - like the number of times a point may be
> visited? It would be interesting to see if it could fill much of the
> volume if you only let it visit each point once.
At the moment it will go to any of the adjacent points regardless but tags
the point as having a sphere and the two points as having a cylinder so
that only one object will be created.
I'll have to try only visiting empty points. I suspect that large areas
would become 'walled off' unless a lot of the volume was allowed to be
used.
Post a reply to this message
|
![](/i/fill.gif) |