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On Thu, 16 May 2002 20:37:31 -0500, Anders K. wrote:
> 6.11.11.2.9 Media and Radiosity
> Radiosity estimation can be affected by media. To enable this feature,
> add media on to the radiosity{} block. The default is off
I think he wants media affected by radiosity. So a high-ambient sphere
illuminates scattering media around it.
This would be slow...very, very slow. Maybe not too slow, though...it
might be similar to media and radiosity when they were introduced. It
would also be difficult to do right...you have media affecting radiosity,
and radiosity affecting media, so you have media affecting itself...and
you have to have some way of telling POV when it matters enough to
bother, just turning it on all the time would slow down existing scenes
that don't need it. Not something that is likely to get into POV 3.5.
--
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: <chr### [at] tagpovrayorg>
WWW: http://homepage.mac.com/chrishuff/
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