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Wasn't it BorisW37 who wrote:
>sorry to bother you again, but is there a way to make a spiral with a
>trapezoid cross section, without rendering a lot of thin trapezoids rotated
>and with a changing height?
> __
> / \
> / \ - Trapeziod
>/______\
I'm not quite sure what you mean.
Is this anything like what you're after?
#include "functions.inc"
camera { location <0, 1, -4> look_at <0, 0.2 0> angle 35}
light_source {<-100,200,-100> colour rgb 1}
isosurface {
function {f_helix1(x,y,z,1,10*(2.2+y),0.05*(1.2-y),0.4*(1.2-y),1,0,0)}
max_gradient 1.2
contained_by{box {-<1,1,1>,<1,1,1>}}
pigment {rgb .9}
finish {phong 0.5 phong_size 10}
no_shadow
}
--
Mike Williams
Gentleman of Leisure
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