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>> Is there a way to specify mipmaps in povray or can povray do it by
>> itself?
>
> You probably don't want mipmapping alone, because all by itself it's
> pretty useless (well, not useless, but it causes a very visible abrupt
> change at the places where the mipmap level changes). What you want
> is trilinear interpolation.
> Unfortunately POV-Ray does not support that. There are a couple of
> problems implementing trilinear interpolation in a raytracer. They can
> probably be solved, but it's not as trivial as in a scanline renderer.
Trilinear filtering is what i asked for. Because of the depedency of
mipmapping i just mentioned this one. If povray would support mipmapping
then trilinear filtering would be naturally there i think.
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