POV-Ray : Newsgroups : povray.binaries.images : POV-Tree 1.1 Examples : Re: POV-Tree 1.1 Examples Server Time
13 Aug 2024 01:22:43 EDT (-0400)
  Re: POV-Tree 1.1 Examples  
From: Tom Aust
Date: 16 Jul 2003 03:52:37
Message: <oprsd77bnam56l9w@localhost>
On Tue, 15 Jul 2003 10:31:10 -0700, Gena <obu### [at] mailcom> wrote:

> Gilles Tran wrote:
>
>> normals, uvs). If you can output to mesh2 you can figure out how to 
>> output
>> to OBJ (I think Rune did something like this). And OBJ, unlike mesh2 
>> which
>> is POV-only, is a popular 3d format which means that your app could 
>> export
>> to any 3d application out there from Bryce to Maya.
>
> Tom Aust (who is the author of the tree algorithm used in POV-Tree)
> asked me some time ago if it's possible to use the program for
> commercial purposes. I think commercial purposes in this case means
> ability to export trees in "commercial" formats - DXF, OBJ etc.
> Right now it's impossible (at least directly). I believe it should
> not be a problem to implement export in one of those "commercial"
> formats. I just feel some kind of obligations... :)
>
> Gena.
>
>


Dear Gena,

if you remember, I asked you this question because I don't want that 
commercial programs (3DS MAX, MAYA, ...) could use Tomtree - at least not 
for free !
This was and is an opportunity I would reserve for myself or perhaps for 
teamwork.

So, I watch and watched such discussions partly(!) with unease.

Nevertheless, I feel that I should overcome my laziness in writing for a 
common work.


But, please don't kidnap my Baby !


paranoid greetings
Tom Aust



-- 
www.aust-manufaktur.de
painting, sculpture, virtual reality


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