POV-Ray : Newsgroups : povray.binaries.images : LOTW UPDATES : Re: LOTW UPDATES Server Time
11 Aug 2024 03:24:00 EDT (-0400)
  Re: LOTW UPDATES  
From: Nathan O'Brien
Date: 26 Jun 2004 17:42:32
Message: <opr970841mqe14i4@user-uzkaejdv52>
The halo is due to the tress being media contained inside a sphere  
interacting with the media atmosphere. I'll probably be using a different  
tree code next time round.

On Sat, 26 Jun 2004 17:31:59 +0200, SomeOne <ask### [at] yahoocouknospam>  
wrote:

>
> "Nathan O'Brien" <pov### [at] no13net> schreef in bericht
> news:opr964vqfhqe14i4@user-uzkaejdv52...
> | Hi all
> |
> | more images using the second texture pack for the LOTW. I've also made
> | some changes to the source code to make it easier to use, as well as
> | adding some light groups. The trees are from Gilles Tran's makecloud  
> code.
> | Full source code posted to PBSF.
>
>
> I like this very much. One remark: on the second image (lotw-101?) the  
> trees on
> the mountainridges show some kind of spherical halo. This is especially  
> visible
> for the trees on the mountain top in the far left. Surely this was not  
> your
> intention?
>



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