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On Sat, 26 Jun 2004 18:51:49 +0100, Rob Richards <ari### [at] btinternet com>
wrote:
Hi Rob,
after the scene file has parsed it writes to the message screen the
various seed numbers used for the different components of the landscape,
Landform, sun position etc. You can tweak a landscape by individually
defining a seed for each of these, thus being able to change the sky etc.
On the next issue I intend to add some scene tweaks as well, so you can
shift the landscape around a little without anything else being redefined.
+ a set of macros that will let you easily insert objects from outside the
LOTW core code.
>
> I was wondering if there was a way to somehow obtain a scene file
> containing the actual code that a given seed generates which could be
> tweaked or added to ?
>
> Cheers
> Rob
>
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