On Fri, 23 Jan 2004 07:51:13 -0500, Jim Charter <jrc### [at] msncom> wrote:
> It's considerably brighter. Probably closer to where you'd want it to
> be.
Yes that's more like it.
> BTW the sliver of light in the background is not coming off as totally
> believable. I think maybe it is too cool compared to the warm
> atmosphere. It tends to look like a solid object.
I assume you mean the triangle of light, the problem is I want to make the
edges fuzzy in the same way falloff is used in spotlight and can't see a
way to do that with a point light they're way to sharp without focal_blur
. I'll try altering the media type and putting a different texture on the
background wall it may soften the darkness a bit and indicate that
something else is there. It's all good practice for my stone corridor :)
--
Phil
--
All thoughts and comments are my own unless otherwise stated and I am
happy to be proven wrong.
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